Hi Robert,
> If you can prove that it's a serious bottleneck then I'll look again No, I can't ! My remarks were just here to be sure we don't miss something important. > I'll just stick to the most straight forward implementation. I'm keen to keep > things as simple as possible so the overhead is low - this is feature that > very few users will ever use so I don't want to introduce anything that will > introduce a new bottleneck. Yes, and this is probably enough for the few users who need it. > I'll have a bash at implementing it now. Thanks a lot ! Cheers, Aurelien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55597#55597 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
