Hi Robert,

Could you give me your opinion on this submission ?

It really fit my needs to retrieve the current FBO :

- if a FBO has been applied as a StateAttribute, I can get it with a call to 
state->lastAppliedAttribute

- if a FBO is used by he current render stage, I can retrieve the renderStage 
and then get the FBO object.

Thank you!

Cheers,
Aurelien

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=55447#55447





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