Hi Robert -- The change for GLint64 doesn't appear to be working for the Drawable header file. Many files that include Drawable fail to compile, for example, Drawable.cpp:
1> Drawable.cpp 1>C:\Projects\OSG\trunk\include\osg/Drawable(661): error C2061: syntax error : identifier 'GLint64EXT' 1>C:\Projects\OSG\trunk\include\osg/Drawable(716): error C2061: syntax error : identifier 'GLint64EXT' 1>..\..\..\src\osg\Drawable.cpp(1527): error C2061: syntax error : identifier 'GLint64EXT' 1>..\..\..\src\osg\Drawable.cpp(1531): error C2065: 'params' : undeclared identifier Thanks for looking into this. On Tue, Jan 7, 2014 at 12:06 PM, Robert Osfield <[email protected]>wrote: > Hi Paul, > > I've looked in the GLint64EXT/GLuint64 definitions and usage and found > that they were defined three places include/osg/GL, State and Drawable. To > simplify I have removed the State and Drawable header declarations so they > will now rely upon the include/osg/GL one. This means when we get the > final combination that will work across platforms we'll just have one place > to get it right. > > Let me know what you think, > Robert. > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > -- -Paul
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