Hi Sebastian,

There several changes to svn/trunk that aren't reflected in your own
State.cpp, could you have a look at svn/trunk's State.cpp and see what
parts of your submission.

As for the issue in general, it's hard to know the best way forward without
spending time reflecting on the issue.  An example that illustrates the
problem would be useful in this process.

Robert.


On 13 November 2014 09:37, Sebastian Messerschmidt <
[email protected]> wrote:

> Hi Robert,
>
> I've asked this some time ago in the user-forum but never got an answer:
> <snip>
> Hi,
>
> When vertex attribute aliasing is enabled, it seems that the constructor
> calls the resetVertexAttributeAlias with true (i.e. compact aliases) in any
> case.
> I need more than 5 texture coordinates however.  Is there any reason for
> the compact aliases?
> I was able to get my complex models by setting the compactAliasing
> parameter to false in the State constructor.
> </snip>
>
> The change will use complete aliases so one can use more than 5 texture
> coordinates with attribute aliasing.
> Unfortunately I didn't see a way to make this configurable
> I decided to simply submit the change, to bring it to your and others
> attention.
>
> Changes are made against revision 14157
>
>
> Cheers
> Sebastian
>
>
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