Hi Robert,

> Thanks for the details.  I have done a quick search on the web and others
> in the lua community have had the same problem and suggest a workaround.
> I've applied this to OSG svn/trunk.  I don't have Android build tools
> installed so can't test.  When you can could you test and let me know if it
> gets you a bit further.
>

Builds fine now! I haven't tested it yet, Is there any "simple" example
that I could try in android using LUA?


>
> Congrats of the little one BTW ;-)
>

Thank you! :)

I'm attaching also a new version of the toolchain with support for the r10c
ndk. This fixes some CMake Warnings and allows to use the toolchain in
macosx.


Regards,
Rafa.



>
> Robert.
>
> Robert.
>
> On 28 November 2014 at 06:03, Rafa Gaitan <[email protected]> wrote:
>
>> Hi Robert,
>>
>> Sorry for the late response, I've been traveling and not much free time
>> with a 6 month baby :)
>>
>> The error building the LUA plugin is:
>> Building C object
>> src/osgPlugins/lua/CMakeFiles/osgdb_lua.dir/lua-5.2.3/src/llex.c.o
>>
>> /Users/rgaitan/Projects/OSG/osg-trunk/src/osgPlugins/lua/lua-5.2.3/src/llex.c:
>> In function 'trydecpoint':
>>
>> /Users/rgaitan/Projects/OSG/osg-trunk/src/osgPlugins/lua/lua-5.2.3/src/llex.c:205:42:
>> error: 'struct lconv' has no member named 'decimal_point'
>>
>>  #define getlocaledecpoint() (localeconv()->decimal_point[0])
>>
>>                                           ^
>>
>> /Users/rgaitan/Projects/OSG/osg-trunk/src/osgPlugins/lua/lua-5.2.3/src/llex.c:217:18:
>> note: in expansion of macro 'getlocaledecpoint'
>>
>>    ls->decpoint = getlocaledecpoint();
>>
>>                   ^
>>
>> make[2]: ***
>> [src/osgPlugins/lua/CMakeFiles/osgdb_lua.dir/lua-5.2.3/src/llex.c.o] Error 1
>>
>> make[1]: *** [src/osgPlugins/lua/CMakeFiles/osgdb_lua.dir/all] Error 2
>>
>>
>> The compiler selected in the NDK is gcc 4.9 if that helps but I don't
>> think it has something to do with that.
>>
>> Thank you!
>> Rafa.
>>
>> 2014-11-21 13:27 GMT+01:00 Robert Osfield <[email protected]>:
>>
>>> Hi Rafa,
>>>
>>> On 21 November 2014 11:28, Rafa Gaitan <[email protected]> wrote:
>>>
>>>> Regarding Lua + Android, I now remember a problem building the lua
>>>> plugin, I'll check it again and see if I can fix it.
>>>>
>>>
>>> Let me know what the error is, as I'm the author of the plugin I might
>>> be able to spot a solution.
>>>
>>> Robert.
>>>
>>> _______________________________________________
>>> osg-submissions mailing list
>>> [email protected]
>>>
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>>
>>>
>>
>>
>> --
>> Rafael Gaitán Linares
>> CTO at Mirage Technologies S.L - http://www.mirage-tech.com
>>
>> _______________________________________________
>> osg-submissions mailing list
>> [email protected]
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>
>>
>
> _______________________________________________
> osg-submissions mailing list
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>
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>
>


-- 
Rafael Gaitán Linares
CTO at Mirage Technologies S.L - http://www.mirage-tech.com

Attachment: android.toolchain.cmake
Description: Binary data

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