About the workflow for a quick test: ./osgconv cow.osg.gles cow.osgjs
Note the "gles" pseudo-writer extension. Cheers. 2015-03-09 12:40 GMT+01:00 Jordi Torres <[email protected]>: > Hi Robert, > > I have a small and simple loader online. You can try simple models (like > cessna, cow, etc.) without textures, drag and dropping your osgjs file > here: > > http://webkeux.com/osgjs-test/ > > By the way, it is great to have the osgjs plugin in the OSG finally! > > Thanks Cedric and Robert. > > > 2015-03-09 12:30 GMT+01:00 Robert Osfield <[email protected]>: > >> Hi Cedric, >> >> On 9 March 2015 at 10:57, Robert Osfield <[email protected]> >> wrote: >> >>> I'm now a bit confused. Because of the orignal build errors I had >>> assumed that JSON was an external dependency of the osgjs plugin, but now >>> can't find an external reference in the source and headers to JSON. Are >>> all the JSON classes required contained the plugin? >>> >>> Does the osgjs plugin have any external dependencies? >>> >> >> I have gone ahead with the assumption the osgjs plugin doesn't have any >> external dependencies, as I can't spot any and things are now compiling... >> I have merged and checked in the changes to svn/trunk. Is there a way I >> can test a workflow of converting OSG models to run with osgjs? >> >> Robert. >> >> >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> >> > > > -- > Jordi Torres > > > -- Jordi Torres
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