About the workflow for a quick test:

./osgconv cow.osg.gles cow.osgjs

Note the "gles" pseudo-writer extension.

Cheers.


2015-03-09 12:40 GMT+01:00 Jordi Torres <[email protected]>:

> Hi Robert,
>
> I have a small and simple loader online. You can try simple models (like
> cessna, cow, etc.) without textures, drag and dropping your osgjs file
> here:
>
> http://webkeux.com/osgjs-test/
>
> By the way, it is great to have the osgjs plugin in the OSG finally!
>
> Thanks Cedric and Robert.
>
>
> 2015-03-09 12:30 GMT+01:00 Robert Osfield <[email protected]>:
>
>> Hi Cedric,
>>
>> On 9 March 2015 at 10:57, Robert Osfield <[email protected]>
>> wrote:
>>
>>> I'm now a bit confused.  Because of the orignal build errors I had
>>> assumed that JSON was an external dependency of the osgjs plugin, but now
>>> can't find an external reference in the source and headers to JSON.  Are
>>> all the JSON classes required contained the plugin?
>>>
>>> Does the osgjs plugin have any external dependencies?
>>>
>>
>> I have gone ahead with the assumption the osgjs plugin doesn't have any
>> external dependencies, as I can't spot any and things are now compiling...
>> I have merged and checked in the changes to svn/trunk.  Is there a way I
>> can test a workflow of converting OSG models to run with osgjs?
>>
>> Robert.
>>
>>
>> _______________________________________________
>> osg-submissions mailing list
>> [email protected]
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>
>>
>
>
> --
> Jordi Torres
>
>
>


-- 
Jordi Torres
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