I dont have windows systems on my computers, I dont have any idea.
Maybe you can try to rename the file ... it's stupid I know :)

@jtorres any idea ?

Cedric
Robert Osfield <[email protected]> writes:

> Hi Cedric,
>
> I have just done a Windows build and am getting the following build error
> with the osgjs plugin:
>
> 8>osgDB.lib(osg119-osgDB.dll) : error LNK2005: "public: bool __cdecl
> std::basic_ofstream<char,struct std::char_traits<char>
>>::is_open(void)const " (?is_open@?$basic_ofstream@DU?$char_traits@D@std@
> @@std@@QEBA_NXZ) already defined in Animation.obj
> 8>C:\Users\Robert
> Osfeld\Documents\OpenSceneGraph-build\bin\osgPlugins-3.3.6\osgdb_osgjs.dll
> : fatal error LNK1169: one or more multiply defined symbols found
>
> I can't spot how the plugin is particularly different from other OSG
> plugins so don't know why it's tripped up here.
>
> Any ideas?  Suggestion for a solution?
>
> Cheers,
> Robert.
>
>
> On 9 March 2015 at 16:47, Robert Osfield <[email protected]> wrote:
>
>> Hi Jordi and Cedric,
>>
>> Thanks for the clarifications and instructions.  I've tried out the
>> osgconv and webkuex.com/osgjs-test and it works great ;-)
>>
>> Robert.
>>
>> On 9 March 2015 at 14:58, Cedric Pinson <[email protected]> wrote:
>>
>>> Hi Robert,
>>>
>>> Sorry no deps are required. I thought you suggested to use an external
>>> dependencies instead of embeding a small json 'lib' in the plugin.
>>>
>>> Cedric
>>>
>>> Robert Osfield <[email protected]> writes:
>>>
>>> > Hi Cedric,
>>> >
>>> > On 9 March 2015 at 10:57, Robert Osfield <[email protected]>
>>> wrote:
>>> >
>>> >> I'm now a bit confused.  Because of the orignal build errors I had
>>> assumed
>>> >> that JSON was an external dependency of the osgjs plugin, but now can't
>>> >> find an external reference in the source and headers to JSON.  Are all
>>> the
>>> >> JSON classes required contained the plugin?
>>> >>
>>> >> Does the osgjs plugin have any external dependencies?
>>> >>
>>> >
>>> > I have gone ahead with the assumption the osgjs plugin doesn't have any
>>> > external dependencies, as I can't spot any and things are now
>>> compiling...
>>> > I have merged and checked in the changes to svn/trunk.  Is there a way I
>>> > can test a workflow of converting OSG models to run with osgjs?
>>> >
>>> > Robert.
>>> > _______________________________________________
>>> > osg-submissions mailing list
>>> > [email protected]
>>> >
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
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>>>
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>>>
>>
>>
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