I dont have windows systems on my computers, I dont have any idea. Maybe you can try to rename the file ... it's stupid I know :)
@jtorres any idea ? Cedric Robert Osfield <[email protected]> writes: > Hi Cedric, > > I have just done a Windows build and am getting the following build error > with the osgjs plugin: > > 8>osgDB.lib(osg119-osgDB.dll) : error LNK2005: "public: bool __cdecl > std::basic_ofstream<char,struct std::char_traits<char> >>::is_open(void)const " (?is_open@?$basic_ofstream@DU?$char_traits@D@std@ > @@std@@QEBA_NXZ) already defined in Animation.obj > 8>C:\Users\Robert > Osfeld\Documents\OpenSceneGraph-build\bin\osgPlugins-3.3.6\osgdb_osgjs.dll > : fatal error LNK1169: one or more multiply defined symbols found > > I can't spot how the plugin is particularly different from other OSG > plugins so don't know why it's tripped up here. > > Any ideas? Suggestion for a solution? > > Cheers, > Robert. > > > On 9 March 2015 at 16:47, Robert Osfield <[email protected]> wrote: > >> Hi Jordi and Cedric, >> >> Thanks for the clarifications and instructions. I've tried out the >> osgconv and webkuex.com/osgjs-test and it works great ;-) >> >> Robert. >> >> On 9 March 2015 at 14:58, Cedric Pinson <[email protected]> wrote: >> >>> Hi Robert, >>> >>> Sorry no deps are required. I thought you suggested to use an external >>> dependencies instead of embeding a small json 'lib' in the plugin. >>> >>> Cedric >>> >>> Robert Osfield <[email protected]> writes: >>> >>> > Hi Cedric, >>> > >>> > On 9 March 2015 at 10:57, Robert Osfield <[email protected]> >>> wrote: >>> > >>> >> I'm now a bit confused. Because of the orignal build errors I had >>> assumed >>> >> that JSON was an external dependency of the osgjs plugin, but now can't >>> >> find an external reference in the source and headers to JSON. Are all >>> the >>> >> JSON classes required contained the plugin? >>> >> >>> >> Does the osgjs plugin have any external dependencies? >>> >> >>> > >>> > I have gone ahead with the assumption the osgjs plugin doesn't have any >>> > external dependencies, as I can't spot any and things are now >>> compiling... >>> > I have merged and checked in the changes to svn/trunk. Is there a way I >>> > can test a workflow of converting OSG models to run with osgjs? >>> > >>> > Robert. >>> > _______________________________________________ >>> > osg-submissions mailing list >>> > [email protected] >>> > >>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >>> _______________________________________________ >>> osg-submissions mailing list >>> [email protected] >>> >>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >>> >> >> _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
