The big green download button on that page is deceptive, one has to click on the much smaller "direct link" to get the original file.
I'll stick with the code from your original submission for now. http://forum.openscenegraph.org//files/osg_vec_850.zip Christian 2015-05-12 9:42 GMT+02:00 Christian Buchner <[email protected]>: > > WTF, solidfiles is trying to serve me adware, clicking on your link > > the link on the downloadpage is > http://givemefare.com/n/48614390/osg_vec.zip.exe > > which AVG antivirus is flagging as MalSign.Popeler.374 adware > > > 2015-05-12 9:37 GMT+02:00 Tyge Løvset <[email protected]>: > >> JURGUS, I think GLM would be more suited than Eigen because it better >> covers the needs of OSG, but the problem again is code breakage and >> backward compability. To make a wrapper layer for such a low level library >> is not a good option either. >> >> cbuchner1, here is the link for my submission if anyone wants to try it >> out. It's implemented in c++03 for wide compiler support, but it would be >> better if c++11 features was used. >> >> http://www.solidfiles.com/d/8ef9d2fec8/osg_vec.zip >> >> Cheers, >> Tyge >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=63721#63721 >> >> >> >> >> >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> > >
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