Hi, Robert, Fixed a bug in 3.2 branch for iOS 8.3:
In iOS 8.3, osg can not load 3ds texture file if the file is in the same directory of the .3ds file. It is in src/osgPlugins/3ds/ReaderWriter3DS.cpp line 1199- line 1120. Do you need me to push to a branch: fix/iOS/load3dsTexture? The attachment is the code change screen shot. And thanks for you guys' work my project can now run on Android, iOS, WinCE 7 smoothly so far:> Cheers. Bin
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