Hi, Robert,

Fixed a bug in 3.2 branch for iOS 8.3:

In iOS 8.3, osg can not load 3ds texture file if the file is in the same
directory of the .3ds file.

It is in src/osgPlugins/3ds/ReaderWriter3DS.cpp line 1199- line 1120.

Do you need me to push to a branch: fix/iOS/load3dsTexture?
The attachment is the code change screen shot.

And thanks for you guys' work my project can now run on Android, iOS, WinCE
7 smoothly so far:>

Cheers.

Bin
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