Hi again,

Forgot to add the link to the GitHub help page:
https://help.github.com/articles/checking-out-pull-requests-locally/

/Björn


From: osg-submissions [mailto:[email protected]] 
On Behalf Of Björn Blissing
Sent: Monday, February 22, 2016 12:29 PM
To: OpenSceneGraph Submissions <[email protected]>
Subject: Re: [osg-submissions] osgParticle freeze on cull fix

Hi Robert et al.

My work flow regarding pull request is to first merge the changes to a branch 
on my local machine. Then I can use my normal diff tools and even compile the 
code if necessary. Then (if I am satisfied) I can merge it back to master and 
push the changes to the main repo.

Regards
Björn

From: osg-submissions [mailto:[email protected]] 
On Behalf Of Robert Osfield
Sent: Monday, February 22, 2016 11:38 AM
To: OpenSceneGraph Submissions 
<[email protected]<mailto:[email protected]>>
Subject: Re: [osg-submissions] osgParticle freeze on cull fix

On 22 February 2016 at 10:29, Jordi Torres 
<[email protected]<mailto:[email protected]>> wrote:
Probably you already have seen that ( if that is the case sorry for the noise), 
but just in case... There is a split button to see the changes side-by-side in 
github. Did you tried it?

Split like all the views I've come across that gthub provides only give you a 
small window around the changed lines, this is insufficient for a proper code 
review.  To understand a change properly you need to understand what the 
original code does, and how the modified code affects this.  Doing reviews on 
github is effectively working with the blinkers on.
Robert.
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