I add some debug output (perhaps they can be merged too)
and tests I have done seams to work.
robertosfield wrote:
> Hi Julien,
>
> We are getting close :-)
>
> Still passing strings as strings rather than const string&, but I can
> changed that :-)
>
> I'm inclined to change the split function to directly add the strings
> into the associate list rather than put them in a StringList then copy
> it as this will be more efficient and require less code. Again this is
> small tweak that I can implement.
>
> Have you tested out the feature yet?
>
> Robert.
>
>
> On 2 June 2016 at 12:45, Julien Valentin <> wrote:
>
> > Here's the new submission
> > Hope I didn't miss a thing
> >
> >
> > robertosfield wrote:
> >
> > > Hi Julien,
> > >
> > > On 2 June 2016 at 11:46, Julien Valentin <> wrote:
> > >
> > >
> > > > I may not be clear enough:
> > > > If you change the inheritance of a class (such Drawable inheriting from
> > > > Node) the base class serializer is already used by other (Node
> > > > serializer is already used in Group etc...) so you don't want to tag
> > > > the wrapper with a version (tagging Node serializer with newversion
> > > > would make no sense as it's already present in previous version).So You
> > > > need finer version tagging control...
> > > >
> > > >
> > >
> > > Yes, now makes perfect sense. Given this constraint my suggestion of
> > > embedding the supported versions into the wrapper itself isn't
> > > workable.
> > >
> > > You approach looks to be the best way forward.
> > >
> > > Your changes aren't ready to merge as is yet as the coding style
> > > (indents/spacing/placement of {), are at odds with the rest of code
> > > around them. If we merge changes that use different coding styles the
> > > OSG code base would end up a bit of a mess and less readable and
> > > maintainable for it. Could you adjust your code to fit in better.
> > >
> > > Key things are:
> > >
> > > open { on a a separate line to if etc. statement.
> > > four spaces for indentation within {} block
> > > no spaces between object->method
> > > passing objects by const& rather than as a straight objects. i.e.
> > > const std::string& rather than std::string.
> > >
> > > There will be little ones besides these, general rule If the code
> > > looks like it's written be different developers then it's a something
> > > that grates.
> > >
> > > Cheers,
> > > Robert.
> > > _______________________________________________
> > > osg-submissions mailing list
> > >
> > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
> > >
> > > ------------------
> > > Post generated by Mail2Forum
> > >
> >
> >
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=67346#67346
> >
> >
> >
> >
> > _______________________________________________
> > osg-submissions mailing list
> >
> > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
> >
> >
> _______________________________________________
> osg-submissions mailing list
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
> ------------------
> Post generated by Mail2Forum
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67363#67363
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010
#include <osg/Notify>
#include <osg/ImageSequence>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgDB/XmlParser>
#include <osgDB/FileNameUtils>
#include <osgDB/ObjectWrapper>
#include <osgDB/ConvertBase64>
using namespace osgDB;
static std::string s_lastSchema;
InputStream::InputStream( const osgDB::Options* options )
: _fileVersion(0), _useSchemaData(false), _forceReadingImage(false), _dataDecompress(0)
{
BEGIN_BRACKET.set( "{", +INDENT_VALUE );
END_BRACKET.set( "}", -INDENT_VALUE );
if ( !options ) return;
_options = options;
if ( options->getPluginStringData("ForceReadingImage")=="true" )
_forceReadingImage = true;
if ( !options->getPluginStringData("CustomDomains").empty() )
{
StringList domains, keyAndValue;
split( options->getPluginStringData("CustomDomains"), domains, ';' );
for ( unsigned int i=0; i<domains.size(); ++i )
{
split( domains[i], keyAndValue, ':' );
if ( keyAndValue.size()>1 )
_domainVersionMap[keyAndValue.front()] = atoi(keyAndValue.back().c_str());
}
}
std::string schema;
if ( !options->getPluginStringData("SchemaFile").empty() )
{
schema = options->getPluginStringData("SchemaFile");
if ( s_lastSchema!=schema )
{
osgDB::ifstream schemaStream( schema.c_str(), std::ios::in );
if ( !schemaStream.fail() ) readSchema( schemaStream );
schemaStream.close();
s_lastSchema = schema;
}
}
if ( schema.empty() )
{
resetSchema();
s_lastSchema.clear();
}
// assign dummy object to used for reading field properties that will be discarded.
_dummyReadObject = new osg::DummyObject;
}
InputStream::~InputStream()
{
if (_dataDecompress)
delete _dataDecompress;
}
int InputStream::getFileVersion( const std::string& d ) const
{
if ( d.empty() ) return _fileVersion;
VersionMap::const_iterator itr = _domainVersionMap.find(d);
return itr==_domainVersionMap.end() ? 0 : itr->second;
}
InputStream& InputStream::operator>>( osg::Vec2b& v )
{
char x, y;
*this >> x >> y;
v.set( x, y );
return *this;
}
InputStream& InputStream::operator>>( osg::Vec3b& v )
{
char x, y, z;
*this >> x >> y >> z;
v.set( x, y, z );
return *this;
}
InputStream& InputStream::operator>>( osg::Vec4b& v )
{
char x, y, z, w;
*this >> x >> y >> z >> w;
v.set( x, y, z, w );
return *this;
}
InputStream& InputStream::operator>>( osg::Vec2ub& v )
{
unsigned char x, y;
*this >> x >> y;
v.set( x, y );
return *this;
}
InputStream& InputStream::operator>>( osg::Vec3ub& v )
{
unsigned char x, y, z;
*this >> x >> y >> z;
v.set( x, y, z );
return *this;
}
InputStream& InputStream::operator>>( osg::Vec4ub& v )
{
unsigned char r, g, b, a;
*this >> r >> g >> b >> a;
v.set( r, g, b, a );
return *this;
}
InputStream& InputStream::operator>>( osg::Vec2s& v )
{
*this >> v.x() >> v.y();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec3s& v )
{
*this >> v.x() >> v.y() >> v.z();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec4s& v )
{
*this >> v.x() >> v.y() >> v.z() >> v.w();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec2us& v )
{
*this >> v.x() >> v.y();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec3us& v )
{
*this >> v.x() >> v.y() >> v.z();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec4us& v )
{
*this >> v.x() >> v.y() >> v.z() >> v.w();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec2i& v )
{
*this >> v.x() >> v.y();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec3i& v )
{
*this >> v.x() >> v.y() >> v.z();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec4i& v )
{
*this >> v.x() >> v.y() >> v.z() >> v.w();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec2ui& v )
{
*this >> v.x() >> v.y();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec3ui& v )
{
*this >> v.x() >> v.y() >> v.z();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec4ui& v )
{
*this >> v.x() >> v.y() >> v.z() >> v.w();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec2f& v )
{
*this >> v.x() >> v.y();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec3f& v )
{
*this >> v.x() >> v.y() >> v.z();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec4f& v )
{
*this >> v.x() >> v.y() >> v.z() >> v.w();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec2d& v )
{
*this >> v.x() >> v.y();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec3d& v )
{
*this >> v.x() >> v.y() >> v.z();
return *this;
}
InputStream& InputStream::operator>>( osg::Vec4d& v )
{
*this >> v.x() >> v.y() >> v.z() >> v.w();
return *this;
}
InputStream& InputStream::operator>>( osg::Quat& q )
{
*this >> q.x() >> q.y() >> q.z() >> q.w();
return *this;
}
InputStream& InputStream::operator>>( osg::Plane& p )
{
double p0, p1, p2, p3;
*this >> p0 >> p1 >> p2 >> p3;
p.set( p0, p1, p2, p3 );
return *this;
}
#if 0
InputStream& InputStream::operator>>( osg::Matrixf& mat )
{
ObjectProperty property("");
*this >> property >> BEGIN_BRACKET;
if (property._name == "Matrixf")
{
// stream has same type as what we want to read so read directly
for ( int r=0; r<4; ++r )
{
*this >> mat(r, 0) >> mat(r, 1) >> mat(r, 2) >> mat(r, 3);
}
}
else if (property._name == "Matrixd")
{
// stream has different type than what we want to read so read stream into
// a temporary and then copy across to the final matrix
double value;
for ( int r=0; r<4; ++r )
{
for ( int c=0; c<4; ++c)
{
*this >> value;
mat(r,c) = static_cast<float>(value);
}
}
}
*this >> END_BRACKET;
return *this;
}
InputStream& InputStream::operator>>( osg::Matrixd& mat )
{
ObjectProperty property("");
*this >> property >> BEGIN_BRACKET;
if (property._name == "Matrixf")
{
// stream has different type than what we want to read so read stream into
// a temporary and then copy across to the final matrix
float value;
for ( int r=0; r<4; ++r )
{
for ( int c=0; c<4; ++c)
{
*this >> value;
mat(r,c) = static_cast<float>(value);
}
}
}
else if (property._name == "Matrixd")
{
// stream has same type as what we want to read so read directly
for ( int r=0; r<4; ++r )
{
*this >> mat(r, 0) >> mat(r, 1) >> mat(r, 2) >> mat(r, 3);
}
}
*this >> END_BRACKET;
return *this;
}
#else
InputStream& InputStream::operator>>( osg::Matrixf& mat )
{
*this >> BEGIN_BRACKET;
// stream has different type than what we want to read so read stream into
// a temporary and then copy across to the final matrix
double value;
for ( int r=0; r<4; ++r )
{
for ( int c=0; c<4; ++c)
{
*this >> value;
mat(r,c) = static_cast<float>(value);
}
}
*this >> END_BRACKET;
return *this;
}
InputStream& InputStream::operator>>( osg::Matrixd& mat )
{
*this >> BEGIN_BRACKET;
for ( int r=0; r<4; ++r )
{
*this >> mat(r, 0) >> mat(r, 1) >> mat(r, 2) >> mat(r, 3);
}
*this >> END_BRACKET;
return *this;
}
#endif
InputStream& InputStream::operator>>( osg::BoundingBoxf& bb)
{
float p0, p1, p2, p3, p4, p5;
*this >> p0 >> p1 >> p2 >> p3>> p4>> p5;
bb.set( p0, p1, p2, p3, p4, p5 );
return *this;
}
InputStream& InputStream::operator>>( osg::BoundingBoxd& bb)
{
double p0, p1, p2, p3, p4, p5;
*this >> p0 >> p1 >> p2 >> p3>> p4>> p5;
bb.set( p0, p1, p2, p3, p4, p5 );
return *this;
}
InputStream& InputStream::operator>>( osg::BoundingSpheref& bs)
{
float p0, p1, p2, p3;
*this >> p0 >> p1 >> p2 >> p3;
bs.set( osg::Vec3f(p0, p1, p2), p3 );
return *this;
}
InputStream& InputStream::operator>>( osg::BoundingSphered& bs)
{
double p0, p1, p2, p3;
*this >> p0 >> p1 >> p2 >> p3;
bs.set( osg::Vec3d(p0, p1, p2), p3 );
return *this;
}
osg::ref_ptr<osg::Array> InputStream::readArray()
{
osg::ref_ptr<osg::Array> array = NULL;
unsigned int id = 0;
*this >> PROPERTY("ArrayID") >> id;
ArrayMap::iterator itr = _arrayMap.find( id );
if ( itr!=_arrayMap.end() )
{
return itr->second.get();
}
DEF_MAPPEE(ArrayType, type);
*this >> type;
switch ( type.get() )
{
case ID_BYTE_ARRAY:
{
osg::ByteArray* ba = new osg::ByteArray;
readArrayImplementation( ba, 1, CHAR_SIZE);
array = ba;
}
break;
case ID_UBYTE_ARRAY:
{
osg::UByteArray* uba = new osg::UByteArray;
readArrayImplementation( uba, 1, CHAR_SIZE );
array = uba;
}
break;
case ID_SHORT_ARRAY:
{
osg::ShortArray* sa = new osg::ShortArray;
readArrayImplementation( sa, 1, SHORT_SIZE );
array = sa;
}
break;
case ID_USHORT_ARRAY:
{
osg::UShortArray* usa = new osg::UShortArray;
readArrayImplementation( usa, 1, SHORT_SIZE );
array = usa;
}
break;
case ID_INT_ARRAY:
{
osg::IntArray* ia = new osg::IntArray;
readArrayImplementation( ia, 1, INT_SIZE );
array = ia;
}
break;
case ID_UINT_ARRAY:
{
osg::UIntArray* uia = new osg::UIntArray;
readArrayImplementation( uia, 1, INT_SIZE );
array = uia;
}
break;
case ID_FLOAT_ARRAY:
{
osg::FloatArray* fa = new osg::FloatArray;
readArrayImplementation( fa, 1, FLOAT_SIZE );
array = fa;
}
break;
case ID_DOUBLE_ARRAY:
{
osg::DoubleArray* da = new osg::DoubleArray;
readArrayImplementation( da, 1, DOUBLE_SIZE );
array = da;
}
break;
case ID_VEC2B_ARRAY:
{
osg::Vec2bArray* va = new osg::Vec2bArray;
readArrayImplementation( va, 2, CHAR_SIZE );
array = va;
}
break;
case ID_VEC3B_ARRAY:
{
osg::Vec3bArray* va = new osg::Vec3bArray;
readArrayImplementation( va, 3, CHAR_SIZE );
array = va;
}
break;
case ID_VEC4B_ARRAY:
{
osg::Vec4bArray* va = new osg::Vec4bArray;
readArrayImplementation( va, 4, CHAR_SIZE );
array = va;
}
break;
case ID_VEC2UB_ARRAY:
{
osg::Vec2ubArray* va = new osg::Vec2ubArray;
readArrayImplementation( va, 2, CHAR_SIZE );
array = va;
}
break;
case ID_VEC3UB_ARRAY:
{
osg::Vec3ubArray* va = new osg::Vec3ubArray;
readArrayImplementation( va, 3, CHAR_SIZE );
array = va;
}
break;
case ID_VEC4UB_ARRAY:
{
osg::Vec4ubArray* va = new osg::Vec4ubArray;
readArrayImplementation( va, 4, CHAR_SIZE );
array = va;
}
break;
case ID_VEC2S_ARRAY:
{
osg::Vec2sArray* va = new osg::Vec2sArray;
readArrayImplementation( va, 2, SHORT_SIZE );
array = va;
}
break;
case ID_VEC3S_ARRAY:
{
osg::Vec3sArray* va = new osg::Vec3sArray;
readArrayImplementation( va, 3, SHORT_SIZE );
array = va;
}
break;
case ID_VEC4S_ARRAY:
{
osg::Vec4sArray* va = new osg::Vec4sArray;
readArrayImplementation( va, 4, SHORT_SIZE );
array = va;
}
break;
case ID_VEC2US_ARRAY:
{
osg::Vec2usArray* va = new osg::Vec2usArray;
readArrayImplementation( va, 2, SHORT_SIZE );
array = va;
}
break;
case ID_VEC3US_ARRAY:
{
osg::Vec3usArray* va = new osg::Vec3usArray;
readArrayImplementation( va, 3, SHORT_SIZE );
array = va;
}
break;
case ID_VEC4US_ARRAY:
{
osg::Vec4usArray* va = new osg::Vec4usArray;
readArrayImplementation( va, 4, SHORT_SIZE );
array = va;
}
break;
case ID_VEC2_ARRAY:
{
osg::Vec2Array* va = new osg::Vec2Array;
readArrayImplementation( va, 2, FLOAT_SIZE );
array = va;
}
break;
case ID_VEC3_ARRAY:
{
osg::Vec3Array* va = new osg::Vec3Array;
readArrayImplementation( va, 3, FLOAT_SIZE );
array = va;
}
break;
case ID_VEC4_ARRAY:
{
osg::Vec4Array* va = new osg::Vec4Array;
readArrayImplementation( va, 4, FLOAT_SIZE );
array = va;
}
break;
case ID_VEC2D_ARRAY:
{
osg::Vec2dArray* va = new osg::Vec2dArray;
readArrayImplementation( va, 2, DOUBLE_SIZE );
array = va;
}
break;
case ID_VEC3D_ARRAY:
{
osg::Vec3dArray* va = new osg::Vec3dArray;
readArrayImplementation( va, 3, DOUBLE_SIZE );
array = va;
}
break;
case ID_VEC4D_ARRAY:
{
osg::Vec4dArray* va = new osg::Vec4dArray;
readArrayImplementation( va, 4, DOUBLE_SIZE );
array = va;
}
break;
case ID_VEC2I_ARRAY:
{
osg::Vec2iArray* va = new osg::Vec2iArray;
readArrayImplementation( va, 2, INT_SIZE );
array = va;
}
break;
case ID_VEC3I_ARRAY:
{
osg::Vec3iArray* va = new osg::Vec3iArray;
readArrayImplementation( va, 3, INT_SIZE );
array = va;
}
break;
case ID_VEC4I_ARRAY:
{
osg::Vec4iArray* va = new osg::Vec4iArray;
readArrayImplementation( va, 4, INT_SIZE );
array = va;
}
break;
case ID_VEC2UI_ARRAY:
{
osg::Vec2uiArray* va = new osg::Vec2uiArray;
readArrayImplementation( va, 2, INT_SIZE );
array = va;
}
break;
case ID_VEC3UI_ARRAY:
{
osg::Vec3uiArray* va = new osg::Vec3uiArray;
readArrayImplementation( va, 3, INT_SIZE );
array = va;
}
break;
case ID_VEC4UI_ARRAY:
{
osg::Vec4uiArray* va = new osg::Vec4uiArray;
readArrayImplementation( va, 4, INT_SIZE );
array = va;
}
break;
default:
throwException( "InputStream::readArray(): Unsupported array type." );
}
if ( getException() ) return NULL;
_arrayMap[id] = array;
return array;
}
osg::ref_ptr<osg::PrimitiveSet> InputStream::readPrimitiveSet()
{
osg::ref_ptr<osg::PrimitiveSet> primitive = NULL;
DEF_MAPPEE(PrimitiveType, type);
DEF_MAPPEE(PrimitiveType, mode);
unsigned int numInstances = 0u;
*this >> type >> mode;
if ( _fileVersion>96 )
{
*this >> numInstances;
}
switch ( type.get() )
{
case ID_DRAWARRAYS:
{
int first = 0, count = 0;
*this >> first >> count;
osg::DrawArrays* da = new osg::DrawArrays( mode.get(), first, count );
primitive = da;
primitive->setNumInstances( numInstances );
}
break;
case ID_DRAWARRAY_LENGTH:
{
int first = 0, value = 0;
unsigned int size = 0;
*this >> first >> size >> BEGIN_BRACKET;
osg::DrawArrayLengths* dl = new osg::DrawArrayLengths( mode.get(), first );
for ( unsigned int i=0; i<size; ++i )
{
*this >> value;
dl->push_back( value );
}
*this >> END_BRACKET;
primitive = dl;
primitive->setNumInstances( numInstances );
}
break;
case ID_DRAWELEMENTS_UBYTE:
{
osg::DrawElementsUByte* de = new osg::DrawElementsUByte( mode.get() );
unsigned int size = 0;
unsigned char value = 0;
*this >> size >> BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
*this >> value;
de->push_back( value );
}
*this >> END_BRACKET;
primitive = de;
primitive->setNumInstances( numInstances );
}
break;
case ID_DRAWELEMENTS_USHORT:
{
osg::DrawElementsUShort* de = new osg::DrawElementsUShort( mode.get() );
unsigned int size = 0;
unsigned short value = 0;
*this >> size >> BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
*this >> value;
de->push_back( value );
}
*this >> END_BRACKET;
primitive = de;
primitive->setNumInstances( numInstances );
}
break;
case ID_DRAWELEMENTS_UINT:
{
osg::DrawElementsUInt* de = new osg::DrawElementsUInt( mode.get() );
unsigned int size = 0, value = 0;
*this >> size >> BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
*this >> value;
de->push_back( value );
}
*this >> END_BRACKET;
primitive = de;
primitive->setNumInstances( numInstances );
}
break;
default:
throwException( "InputStream::readPrimitiveSet(): Unsupported array type." );
}
if ( getException() ) return NULL;
return primitive;
}
osg::ref_ptr<osg::Image> InputStream::readImage(bool readFromExternal)
{
std::string className = "osg::Image";
if ( _fileVersion>94 ) // ClassName property is only supported in 3.1.4 and higher
*this >> PROPERTY("ClassName") >> className;
unsigned int id = 0;
*this >> PROPERTY("UniqueID") >> id;
if ( getException() ) return NULL;
IdentifierMap::iterator itr = _identifierMap.find( id );
if ( itr!=_identifierMap.end() )
{
return static_cast<osg::Image*>( itr->second.get() );
}
std::string name;
int writeHint, decision = IMAGE_EXTERNAL;
*this >> PROPERTY("FileName");
readWrappedString(name);
*this >> PROPERTY("WriteHint") >> writeHint >> decision;
if ( getException() ) return NULL;
osg::ref_ptr<osg::Image> image = NULL;
switch ( decision )
{
case IMAGE_INLINE_DATA:
if ( isBinary() )
{
// _origin, _s & _t & _r, _internalTextureFormat
int origin, s, t, r, internalFormat;
*this >> origin >> s >> t >> r >> internalFormat;
// _pixelFormat, _dataType, _packing, _allocationMode
int pixelFormat, dataType, packing, mode;
*this >> pixelFormat >> dataType >> packing >> mode;
// _data
unsigned int size = 0;
*this >> size;
if ( size )
{
char* data = new char[size];
if ( !data )
throwException( "InputStream::readImage() Out of memory." );
if ( getException() ) return NULL;
readCharArray( data, size );
image = new osg::Image;
image->setOrigin( (osg::Image::Origin)origin );
image->setImage( s, t, r, internalFormat, pixelFormat, dataType,
(unsigned char*)data, osg::Image::USE_NEW_DELETE, packing );
}
// _mipmapData
unsigned int levelSize = readSize();
osg::Image::MipmapDataType levels(levelSize);
for ( unsigned int i=0; i<levelSize; ++i )
{
*this >> levels[i];
}
if ( image && levelSize>0 )
image->setMipmapLevels( levels );
readFromExternal = false;
}
else // ASCII
{
// _origin, _s & _t & _r, _internalTextureFormat
int origin, s, t, r, internalFormat;
*this >> PROPERTY("Origin") >> origin;
*this >> PROPERTY("Size") >> s >> t >> r;
*this >> PROPERTY("InternalTextureFormat") >> internalFormat;
// _pixelFormat, _dataType, _packing, _allocationMode
int pixelFormat, dataType, packing, mode;
*this >> PROPERTY("PixelFormat") >> pixelFormat;
*this >> PROPERTY("DataType") >> dataType;
*this >> PROPERTY("Packing") >> packing;
*this >> PROPERTY("AllocationMode") >> mode;
*this >> PROPERTY("Data");
unsigned int levelSize = readSize()-1;
*this >> BEGIN_BRACKET;
// _data
std::vector<std::string> encodedData;
encodedData.resize(levelSize+1);
readWrappedString(encodedData.at(0));
// Read all mipmap levels and to also add them to char* data
// _mipmapData
osg::Image::MipmapDataType levels(levelSize);
for ( unsigned int i=1; i<=levelSize; ++i )
{
//*this >> levels[i];
readWrappedString(encodedData.at(i));
}
Base64decoder d;
char* data = d.decode(encodedData, levels);
// remove last item as we do not need the actual size
// of the image including all mipmaps
levels.pop_back();
*this >> END_BRACKET;
if ( !data )
throwException( "InputStream::readImage() Decoding of stream failed. Out of memory." );
if ( getException() ) return NULL;
image = new osg::Image;
image->setOrigin( (osg::Image::Origin)origin );
image->setImage( s, t, r, internalFormat, pixelFormat, dataType,
(unsigned char*)data, (osg::Image::AllocationMode)mode, packing );
// Level positions (size of mipmap data)
// from actual size of mipmap data read before
if ( image && levelSize>0 )
image->setMipmapLevels( levels );
readFromExternal = false;
}
break;
case IMAGE_INLINE_FILE:
if ( isBinary() )
{
unsigned int size = readSize();
if ( size>0 )
{
char* data = new char[size];
if ( !data )
{
throwException( "InputStream::readImage(): Out of memory." );
if ( getException() ) return NULL;
}
readCharArray( data, size );
std::string ext = osgDB::getFileExtension( name );
osgDB::ReaderWriter* reader =
osgDB::Registry::instance()->getReaderWriterForExtension( ext );
if ( reader )
{
std::stringstream inputStream;
inputStream.write( data, size );
osgDB::ReaderWriter::ReadResult rr = reader->readImage( inputStream );
if ( rr.validImage() )
image = rr.takeImage();
else
{
OSG_WARN << "InputStream::readImage(): "
<< rr.statusMessage() << std::endl;
}
}
else
{
OSG_WARN << "InputStream::readImage(): Unable to find a plugin for "
<< ext << std::endl;
}
delete[] data;
}
readFromExternal = false;
}
break;
case IMAGE_EXTERNAL:
case IMAGE_WRITE_OUT:
break;
default:
break;
}
bool loadedFromCache = false;
if ( readFromExternal && !name.empty() )
{
ReaderWriter::ReadResult rr = Registry::instance()->readImage(name, getOptions());
if (rr.validImage())
{
image = rr.takeImage();
loadedFromCache = rr.loadedFromCache();
}
else
{
if (!rr.success()) OSG_WARN << rr.statusMessage() << std::endl;
}
if ( !image && _forceReadingImage ) image = new osg::Image;
}
if (loadedFromCache)
{
// we don't want to overwrite the properties of the image in the cache as this could cause theading problems if the object is currently being used
// so we read the properties from the file into a dummy object and discard the changes.
osg::ref_ptr<osg::Object> temp_obj = readObjectFields("osg::Object", id, _dummyReadObject.get() );
_identifierMap[id] = image;
}
else
{
image = readObjectFieldsOfType<osg::Image>("osg::Object", id, image.get());
if ( image.valid() )
{
image->setFileName( name );
image->setWriteHint( (osg::Image::WriteHint)writeHint );
}
}
return image;
}
osg::ref_ptr<osg::Object> InputStream::readObject( osg::Object* existingObj )
{
std::string className;
unsigned int id = 0;
*this >> className;
if (className=="NULL")
{
return 0;
}
*this >> BEGIN_BRACKET >> PROPERTY("UniqueID") >> id;
if ( getException() ) return 0;
IdentifierMap::iterator itr = _identifierMap.find( id );
if ( itr!=_identifierMap.end() )
{
advanceToCurrentEndBracket();
return itr->second;
}
osg::ref_ptr<osg::Object> obj = readObjectFields( className, id, existingObj );
advanceToCurrentEndBracket();
return obj;
}
osg::ref_ptr<osg::Object> InputStream::readObjectFields( const std::string& className, unsigned int id, osg::Object* existingObj )
{
ObjectWrapper* wrapper = Registry::instance()->getObjectWrapperManager()->findWrapper( className );
if ( !wrapper )
{
OSG_WARN << "InputStream::readObject(): Unsupported wrapper class "
<< className << std::endl;
return NULL;
}
int inputVersion = getFileVersion(wrapper->getDomain());
osg::ref_ptr<osg::Object> obj = existingObj ? existingObj : wrapper->createInstance();
_identifierMap[id] = obj;
if ( obj.valid() )
{
const ObjectWrapper::RevisionAssociateList& associates = wrapper->getAssociates();
for ( ObjectWrapper::RevisionAssociateList::const_iterator itr=associates.begin(); itr!=associates.end(); ++itr )
{
if ( itr->_firstVersion <= inputVersion &&
inputVersion <= itr->_lastVersion)
{
ObjectWrapper* assocWrapper = Registry::instance()->getObjectWrapperManager()->findWrapper(itr->_name);
if ( !assocWrapper )
{
OSG_WARN << "InputStream::readObject(): Unsupported associated class "
<< itr->_name << std::endl;
continue;
}
_fields.push_back( assocWrapper->getName() );
assocWrapper->read( *this, *obj );
if ( getException() ) return NULL;
_fields.pop_back();
}
else
{
OSG_WARN << "InputStream::readObject():"<<className<<" Unsupported associated class "
<< itr->_name<<"["<<itr->_firstVersion <<","<<itr->_lastVersion <<"]for version "<<inputVersion<< std::endl;
}
}
}
return obj;
}
void InputStream::readSchema( std::istream& fin )
{
// Read from external ascii stream
std::string line;
while ( std::getline(fin, line) )
{
if ( line[0]=='#' ) continue; // Comment
StringList keyAndValue;
split( line, keyAndValue, '=' );
if ( keyAndValue.size()<2 ) continue;
setWrapperSchema( osgDB::trimEnclosingSpaces(keyAndValue[0]),
osgDB::trimEnclosingSpaces(keyAndValue[1]) );
}
}
InputStream::ReadType InputStream::start( InputIterator* inIterator )
{
_fields.clear();
_fields.push_back( "Start" );
ReadType type = READ_UNKNOWN;
_in = inIterator;
if ( !_in )
throwException( "InputStream: Null stream specified." );
if ( getException() ) return type;
_in->setInputStream(this);
// Check OSG header information
unsigned int version = 0;
if ( isBinary() )
{
unsigned int typeValue;
*this >> typeValue >> version;
type = static_cast<ReadType>(typeValue);
unsigned int attributes;
*this >> attributes;
if ( attributes&0x4 ) inIterator->setSupportBinaryBrackets( true );
if ( attributes&0x2 ) _useSchemaData = true;
// Record custom domains
if ( attributes&0x1 )
{
unsigned int numDomains;
*this >> numDomains;
for ( unsigned int i=0; i<numDomains; ++i )
{
std::string domainName;
*this >> domainName;
int domainVersion;
*this >> domainVersion;
_domainVersionMap[domainName] = domainVersion;
}
}
}
if ( !isBinary() )
{
std::string typeString;
*this >> typeString;
if ( typeString=="Scene" ) type = READ_SCENE;
else if ( typeString=="Image" ) type = READ_IMAGE;
else if ( typeString=="Object" ) type = READ_OBJECT;
std::string osgName, osgVersion;
*this >> PROPERTY("#Version") >> version;
*this >> PROPERTY("#Generator") >> osgName >> osgVersion;
while ( matchString("#CustomDomain") )
{
std::string domainName;
*this >> domainName;
int domainVersion;
*this >> domainVersion;
_domainVersionMap[domainName] = domainVersion;
}
}
// Record file version for back-compatibility checking of wrappers
_fileVersion = version;
_fields.pop_back();
return type;
}
void InputStream::decompress()
{
if ( !isBinary() ) return;
_fields.clear();
std::string compressorName;
*this >> compressorName;
if ( compressorName!="0" )
{
std::string data;
_fields.push_back( "Decompression" );
BaseCompressor* compressor = Registry::instance()->getObjectWrapperManager()->findCompressor(compressorName);
if ( !compressor )
{
OSG_WARN << "InputStream::decompress(): No such compressor "
<< compressorName << std::endl;
}
if ( !compressor->decompress(*(_in->getStream()), data) )
throwException( "InputStream: Failed to decompress stream." );
if ( getException() ) return;
_dataDecompress = new std::stringstream(data);
_in->setStream( _dataDecompress );
_fields.pop_back();
}
if ( _useSchemaData )
{
_fields.push_back( "SchemaData" );
std::string schemaSource;
*this >> schemaSource;
std::istringstream iss( schemaSource );
readSchema( iss );
_fields.pop_back();
}
}
// PROTECTED METHODS
void InputStream::setWrapperSchema( const std::string& name, const std::string& properties )
{
ObjectWrapper* wrapper = Registry::instance()->getObjectWrapperManager()->findWrapper(name);
if ( !wrapper )
{
OSG_WARN << "InputStream::setSchema(): Unsupported wrapper class "
<< name << std::endl;
return;
}
StringList schema, methods, keyAndValue;
ObjectWrapper::TypeList types;
split( properties, schema );
for ( StringList::iterator itr=schema.begin(); itr!=schema.end(); ++itr )
{
split( *itr, keyAndValue, ':' );
if ( keyAndValue.size()>1 )
{
methods.push_back( keyAndValue.front() );
types.push_back( static_cast<BaseSerializer::Type>(atoi(keyAndValue.back().c_str())) );
}
else
{
methods.push_back( *itr );
types.push_back( BaseSerializer::RW_UNDEFINED );
}
keyAndValue.clear();
}
wrapper->readSchema( methods, types );
}
void InputStream::resetSchema()
{
const ObjectWrapperManager::WrapperMap& wrappers = Registry::instance()->getObjectWrapperManager()->getWrapperMap();
for ( ObjectWrapperManager::WrapperMap::const_iterator itr=wrappers.begin();
itr!=wrappers.end(); ++itr )
{
ObjectWrapper* wrapper = itr->second.get();
wrapper->resetSchema();
}
}
template<typename T>
void InputStream::readArrayImplementation( T* a, unsigned int numComponentsPerElements, unsigned int componentSizeInBytes )
{
int size = 0;
*this >> size >> BEGIN_BRACKET;
if ( size )
{
a->resize( size );
if ( isBinary() )
{
readComponentArray( (char*)&((*a)[0]), size, numComponentsPerElements, componentSizeInBytes );
checkStream();
}
else
{
for ( int i=0; i<size; ++i )
*this >> (*a)[i];
}
}
*this >> END_BRACKET;
}
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010
#include <osg/Version>
#include <osg/Notify>
#include <osgDB/ConvertBase64>
#include <osgDB/FileUtils>
#include <osgDB/WriteFile>
#include <osgDB/ObjectWrapper>
#include <fstream>
#include <sstream>
#include <stdlib.h>
using namespace osgDB;
OutputStream::OutputStream( const osgDB::Options* options )
: _writeImageHint(WRITE_USE_IMAGE_HINT), _useSchemaData(false), _useRobustBinaryFormat(true)
{
BEGIN_BRACKET.set( "{", +INDENT_VALUE );
END_BRACKET.set( "}", -INDENT_VALUE );
if ( !options ) return;
_options = options;
if ( options->getPluginStringData("RobustBinaryFormat")=="false" )
_useRobustBinaryFormat = false;
if ( options->getPluginStringData("SchemaData")=="true" )
_useSchemaData = true;
if ( !options->getPluginStringData("SchemaFile").empty() )
_schemaName = options->getPluginStringData("SchemaFile");
if ( !options->getPluginStringData("Compressor").empty() )
_compressorName = options->getPluginStringData("Compressor");
if ( !options->getPluginStringData("WriteImageHint").empty() )
{
std::string hintString = options->getPluginStringData("WriteImageHint");
if ( hintString=="IncludeData" ) _writeImageHint = WRITE_INLINE_DATA;
else if ( hintString=="IncludeFile" ) _writeImageHint = WRITE_INLINE_FILE;
else if ( hintString=="UseExternal" ) _writeImageHint = WRITE_USE_EXTERNAL;
else if ( hintString=="WriteOut" ) _writeImageHint = WRITE_EXTERNAL_FILE;
}
if ( !options->getPluginStringData("CustomDomains").empty() )
{
StringList domains, keyAndValue;
split( options->getPluginStringData("CustomDomains"), domains, ';' );
for ( unsigned int i=0; i<domains.size(); ++i )
{
split( domains[i], keyAndValue, ':' );
if ( keyAndValue.size()>1 )
_domainVersionMap[keyAndValue.front()] = atoi(keyAndValue.back().c_str());
}
}
}
OutputStream::~OutputStream()
{
}
int OutputStream::getFileVersion( const std::string& d ) const
{
if ( d.empty() ) return OPENSCENEGRAPH_SOVERSION;
VersionMap::const_iterator itr = _domainVersionMap.find(d);
return itr==_domainVersionMap.end() ? 0 : itr->second;
}
OutputStream& OutputStream::operator<<( const osg::Vec2b& v )
{
*this << v.x() << v.y();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec3b& v )
{
*this << v.x() << v.y() << v.z();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec4b& v )
{
*this << v.x() << v.y() << v.z() << v.w();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec2ub& v )
{
*this << v.x() << v.y();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec3ub& v )
{
*this << v.x() << v.y() << v.z();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec4ub& v )
{
*this << v.r() << v.g() << v.b() << v.a();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec2s& v )
{
*this << v.x() << v.y();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec3s& v )
{
*this << v.x() << v.y() << v.z();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec4s& v )
{
*this << v.x() << v.y() << v.z() << v.w();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec2us& v )
{
*this << v.x() << v.y();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec3us& v )
{
*this << v.x() << v.y() << v.z();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec4us& v )
{
*this << v.x() << v.y() << v.z() << v.w();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec2f& v )
{
*this << v.x() << v.y();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec3f& v )
{
*this << v.x() << v.y() << v.z();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec4f& v )
{
*this << v.x() << v.y() << v.z() << v.w();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec2d& v )
{
*this << v.x() << v.y();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec3d& v )
{
*this << v.x() << v.y() << v.z();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec4d& v )
{
*this << v.x() << v.y() << v.z() << v.w();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec2i& v )
{
*this << v.x() << v.y();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec3i& v )
{
*this << v.x() << v.y() << v.z();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec4i& v )
{
*this << v.x() << v.y() << v.z() << v.w();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec2ui& v )
{
*this << v.x() << v.y();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec3ui& v )
{
*this << v.x() << v.y() << v.z();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Vec4ui& v )
{
*this << v.x() << v.y() << v.z() << v.w();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Quat& q )
{
*this << q.x() << q.y() << q.z() << q.w();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Plane& p )
{
*this << (double)p[0] << (double)p[1] << (double)p[2] << (double)p[3];
return *this;
}
OutputStream& OutputStream::operator<<( const osg::BoundingBoxf& bb)
{
*this << bb.xMin() << bb.yMin() << bb.zMin() << bb.xMax() << bb.yMax() << bb.zMax();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::BoundingBoxd& bb)
{
*this << bb.xMin() << bb.yMin() << bb.zMin() << bb.xMax() << bb.yMax() << bb.zMax();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::BoundingSpheref& bs)
{
*this << bs.center().x() << bs.center().y() << bs.center().z() << bs.radius();
return *this;
}
OutputStream& OutputStream::operator<<( const osg::BoundingSphered& bs)
{
*this << bs.center().x() << bs.center().y() << bs.center().z() << bs.radius();
return *this;
}
#if 0
OutputStream& OutputStream::operator<<( const osg::Matrixf& mat )
{
*this << PROPERTY("Matrixf")<<BEGIN_BRACKET << std::endl;
for ( int r=0; r<4; ++r )
{
*this << mat(r, 0) << mat(r, 1)
<< mat(r, 2) << mat(r, 3) << std::endl;
}
*this << END_BRACKET << std::endl;
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Matrixd& mat )
{
*this << PROPERTY("Matrixd")<<BEGIN_BRACKET << std::endl;
for ( int r=0; r<4; ++r )
{
*this << mat(r, 0) << mat(r, 1)
<< mat(r, 2) << mat(r, 3) << std::endl;
}
*this << END_BRACKET << std::endl;
return *this;
}
#else
OutputStream& OutputStream::operator<<( const osg::Matrixf& mat )
{
*this << BEGIN_BRACKET << std::endl;
for ( int r=0; r<4; ++r )
{
*this << (double)mat(r, 0) << (double)mat(r, 1)
<< (double)mat(r, 2) << (double)mat(r, 3) << std::endl;
}
*this << END_BRACKET << std::endl;
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Matrixd& mat )
{
*this << BEGIN_BRACKET << std::endl;
for ( int r=0; r<4; ++r )
{
*this << mat(r, 0) << mat(r, 1)
<< mat(r, 2) << mat(r, 3) << std::endl;
}
*this << END_BRACKET << std::endl;
return *this;
}
#endif
void OutputStream::writeArray( const osg::Array* a )
{
if ( !a ) return;
bool newID = false;
unsigned int id = findOrCreateArrayID( a, newID );
*this << PROPERTY("ArrayID") << id;
if ( !newID ) // Shared array
{
*this << std::endl;
return;
}
switch ( a->getType() )
{
case osg::Array::ByteArrayType:
*this << MAPPEE(ArrayType, ID_BYTE_ARRAY);
writeArrayImplementation( static_cast<const osg::ByteArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::UByteArrayType:
*this << MAPPEE(ArrayType, ID_UBYTE_ARRAY);
writeArrayImplementation( static_cast<const osg::UByteArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::ShortArrayType:
*this << MAPPEE(ArrayType, ID_SHORT_ARRAY);
writeArrayImplementation( static_cast<const osg::ShortArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::UShortArrayType:
*this << MAPPEE(ArrayType, ID_USHORT_ARRAY);
writeArrayImplementation( static_cast<const osg::UShortArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::IntArrayType:
*this << MAPPEE(ArrayType, ID_INT_ARRAY);
writeArrayImplementation( static_cast<const osg::IntArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::UIntArrayType:
*this << MAPPEE(ArrayType, ID_UINT_ARRAY);
writeArrayImplementation( static_cast<const osg::UIntArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::FloatArrayType:
*this << MAPPEE(ArrayType, ID_FLOAT_ARRAY);
writeArrayImplementation( static_cast<const osg::FloatArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::DoubleArrayType:
*this << MAPPEE(ArrayType, ID_DOUBLE_ARRAY);
writeArrayImplementation( static_cast<const osg::DoubleArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::Vec2bArrayType:
*this << MAPPEE(ArrayType, ID_VEC2B_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2bArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3bArrayType:
*this << MAPPEE(ArrayType, ID_VEC3B_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3bArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4bArrayType:
*this << MAPPEE(ArrayType, ID_VEC4B_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4bArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec2ubArrayType:
*this << MAPPEE(ArrayType, ID_VEC2UB_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2ubArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3ubArrayType:
*this << MAPPEE(ArrayType, ID_VEC3UB_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3ubArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4ubArrayType:
*this << MAPPEE(ArrayType, ID_VEC4UB_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4ubArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec2sArrayType:
*this << MAPPEE(ArrayType, ID_VEC2S_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2sArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3sArrayType:
*this << MAPPEE(ArrayType, ID_VEC3S_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3sArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4sArrayType:
*this << MAPPEE(ArrayType, ID_VEC4S_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4sArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec2usArrayType:
*this << MAPPEE(ArrayType, ID_VEC2US_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2usArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3usArrayType:
*this << MAPPEE(ArrayType, ID_VEC3US_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3usArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4usArrayType:
*this << MAPPEE(ArrayType, ID_VEC4US_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4usArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec2ArrayType:
*this << MAPPEE(ArrayType, ID_VEC2_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2Array*>(a), a->getNumElements() );
break;
case osg::Array::Vec3ArrayType:
*this << MAPPEE(ArrayType, ID_VEC3_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3Array*>(a), a->getNumElements() );
break;
case osg::Array::Vec4ArrayType:
*this << MAPPEE(ArrayType, ID_VEC4_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4Array*>(a), a->getNumElements() );
break;
case osg::Array::Vec2dArrayType:
*this << MAPPEE(ArrayType, ID_VEC2D_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2dArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3dArrayType:
*this << MAPPEE(ArrayType, ID_VEC3D_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3dArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4dArrayType:
*this << MAPPEE(ArrayType, ID_VEC4D_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4dArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec2iArrayType:
*this << MAPPEE(ArrayType, ID_VEC2I_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2iArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3iArrayType:
*this << MAPPEE(ArrayType, ID_VEC3I_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3iArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4iArrayType:
*this << MAPPEE(ArrayType, ID_VEC4I_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4iArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec2uiArrayType:
*this << MAPPEE(ArrayType, ID_VEC2UI_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2uiArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3uiArrayType:
*this << MAPPEE(ArrayType, ID_VEC3UI_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3uiArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4uiArrayType:
*this << MAPPEE(ArrayType, ID_VEC4UI_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4uiArray*>(a), a->getNumElements() );
break;
default:
throwException( "OutputStream::writeArray(): Unsupported array type." );
}
}
void OutputStream::writePrimitiveSet( const osg::PrimitiveSet* p )
{
if ( !p ) return;
switch ( p->getType() )
{
case osg::PrimitiveSet::DrawArraysPrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWARRAYS);
{
const osg::DrawArrays* da = static_cast<const osg::DrawArrays*>(p);
*this << MAPPEE(PrimitiveType, da->getMode()) << da->getNumInstances()
<< da->getFirst() << da->getCount() << std::endl;
}
break;
case osg::PrimitiveSet::DrawArrayLengthsPrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWARRAY_LENGTH);
{
const osg::DrawArrayLengths* dl = static_cast<const osg::DrawArrayLengths*>(p);
*this << MAPPEE(PrimitiveType, dl->getMode()) << dl->getNumInstances() << dl->getFirst();
writeArrayImplementation( dl, dl->size(), 4 );
}
break;
case osg::PrimitiveSet::DrawElementsUBytePrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWELEMENTS_UBYTE);
{
const osg::DrawElementsUByte* de = static_cast<const osg::DrawElementsUByte*>(p);
*this << MAPPEE(PrimitiveType, de->getMode()) << de->getNumInstances();
writeArrayImplementation( de, de->size(), 4 );
}
break;
case osg::PrimitiveSet::DrawElementsUShortPrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWELEMENTS_USHORT);
{
const osg::DrawElementsUShort* de = static_cast<const osg::DrawElementsUShort*>(p);
*this << MAPPEE(PrimitiveType, de->getMode()) << de->getNumInstances();
writeArrayImplementation( de, de->size(), 4 );
}
break;
case osg::PrimitiveSet::DrawElementsUIntPrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWELEMENTS_UINT);
{
const osg::DrawElementsUInt* de = static_cast<const osg::DrawElementsUInt*>(p);
*this << MAPPEE(PrimitiveType, de->getMode()) << de->getNumInstances();
writeArrayImplementation( de, de->size(), 4 );
}
break;
default:
throwException( "OutputStream::writePrimitiveSet(): Unsupported primitive type." );
}
}
void OutputStream::writeImage( const osg::Image* img )
{
if ( !img ) return;
std::string name = img->libraryName();
name += std::string("::") + img->className();
bool newID = false;
unsigned int id = findOrCreateObjectID( img, newID );
*this << PROPERTY("ClassName") << name << std::endl; // Write object name
*this << PROPERTY("UniqueID") << id << std::endl; // Write image ID
if ( getException() ) return;
if (newID)
{
int decision = IMAGE_EXTERNAL;
switch ( _writeImageHint )
{
case OutputStream::WRITE_INLINE_DATA:
decision = IMAGE_INLINE_DATA;
break;
case OutputStream::WRITE_INLINE_FILE:
decision = IMAGE_INLINE_FILE;
break;
case OutputStream::WRITE_EXTERNAL_FILE:
decision = IMAGE_WRITE_OUT;
break;
case OutputStream::WRITE_USE_EXTERNAL:
decision = IMAGE_EXTERNAL;
break;
default:
if ( img->getWriteHint()==osg::Image::EXTERNAL_FILE )
decision = IMAGE_EXTERNAL;
else if ( isBinary() )
decision = IMAGE_INLINE_DATA;
break;
}
std::string imageFileName = img->getFileName();
if ( decision==IMAGE_WRITE_OUT || _writeImageHint==WRITE_EXTERNAL_FILE )
{
if (imageFileName.empty())
{
OSG_NOTICE<<"Empty Image::FileName resetting to image.dds"<<std::endl;
imageFileName = "image.dds";
}
bool result = osgDB::writeImageFile( *img, imageFileName );
OSG_NOTICE << "OutputStream::writeImage(): Write image data to external file " << imageFileName << std::endl;
if ( !result )
{
OSG_WARN << "OutputStream::writeImage(): Failed to write " << img->getFileName() << std::endl;
}
}
*this << PROPERTY("FileName");
writeWrappedString(imageFileName);
*this << std::endl;
*this << PROPERTY("WriteHint") << (int)img->getWriteHint();
if ( getException() ) return;
*this << decision << std::endl;
switch ( decision )
{
case IMAGE_INLINE_DATA:
if ( isBinary() )
{
*this << img->getOrigin(); // _origin
*this << img->s() << img->t() << img->r(); // _s & _t & _r
*this << img->getInternalTextureFormat(); // _internalTextureFormat
*this << img->getPixelFormat(); // _pixelFormat
*this << img->getDataType(); // _dataType
*this << img->getPacking(); // _packing
*this << img->getAllocationMode(); // _allocationMode
// _data
writeSize( static_cast<unsigned int>(img->getTotalSizeInBytesIncludingMipmaps()) );
for(osg::Image::DataIterator img_itr(img); img_itr.valid(); ++img_itr)
{
writeCharArray( (char*)img_itr.data(), img_itr.size() );
}
// _mipmapData
unsigned int numMipmaps = img->getNumMipmapLevels()-1;
writeSize(numMipmaps);
int s = img->s();
int t = img->t();
int r = img->r();
unsigned int offset = 0;
for (unsigned int i=0; i<numMipmaps; ++i)
{
unsigned int size = osg::Image::computeImageSizeInBytes(s,t,r,img->getPixelFormat(),img->getDataType(),img->getPacking());
offset += size;
*this << offset;
s >>= 1;
t >>= 1;
r >>= 1;
if (s<1) s=1;
if (t<1) t=1;
if (r<1) r=1;
}
}
else // ASCII
{
*this << PROPERTY("Origin") << img->getOrigin() << std::endl; // _origin
*this << PROPERTY("Size") << img->s() << img->t() << img->r() << std::endl; // _s & _t & _r
*this << PROPERTY("InternalTextureFormat") << img->getInternalTextureFormat() << std::endl; // _internalTextureFormat
*this << PROPERTY("PixelFormat") << img->getPixelFormat() << std::endl; // _pixelFormat
*this << PROPERTY("DataType") << img->getDataType() << std::endl; // _dataType
*this << PROPERTY("Packing") << img->getPacking() << std::endl; // _packing
*this << PROPERTY("AllocationMode") << img->getAllocationMode() << std::endl; // _allocationMode
// _data
*this << PROPERTY("Data") << img->getNumMipmapLevels();
*this << BEGIN_BRACKET << std::endl;
Base64encoder e;
for(osg::Image::DataIterator img_itr(img); img_itr.valid(); ++img_itr)
{
std::string encodedData;
e.encode((char*)img_itr.data(), img_itr.size(), encodedData);
// Each set of data is written into a separate string so we can
// distiguish between main data and all mipmap levels, so writing
// mipmap size is not required for ASCII mode.
writeWrappedString(encodedData);
}
*this << END_BRACKET << std::endl;
}
break;
case IMAGE_INLINE_FILE:
if ( isBinary() )
{
std::string fullPath = osgDB::findDataFile( img->getFileName() );
std::ifstream infile( fullPath.c_str(), std::ios::in|std::ios::binary );
if ( infile )
{
infile.seekg( 0, std::ios::end );
unsigned int size = infile.tellg();
writeSize(size);
if ( size>0 )
{
char* data = new char[size];
if ( !data )
{
throwException( "OutputStream::writeImage(): Out of memory." );
if ( getException() ) return;
}
infile.seekg( 0, std::ios::beg );
infile.read( data, size );
writeCharArray( data, size );
delete[] data;
}
infile.close();
}
else
{
OSG_WARN << "OutputStream::writeImage(): Failed to open image file "
<< img->getFileName() << std::endl;
*this << (unsigned int)0;
}
}
break;
case IMAGE_EXTERNAL:
break;
default:
break;
}
writeObjectFields( img, "osg::Object" );
}
// *this << END_BRACKET << std::endl;
}
void OutputStream::writeObject( const osg::Object* obj )
{
if ( !obj )
{
*this << std::string("NULL") << std::endl; // Write NULL token.
return;
}
std::string name = obj->libraryName();
name += std::string("::") + obj->className();
bool newID = false;
unsigned int id = findOrCreateObjectID( obj, newID );
*this << name << BEGIN_BRACKET << std::endl; // Write object name
*this << PROPERTY("UniqueID") << id << std::endl; // Write object ID
if ( getException() ) return;
if (newID)
{
writeObjectFields(obj);
}
*this << END_BRACKET << std::endl;
}
void OutputStream::writeObjectFields( const osg::Object* obj )
{
std::string name = obj->libraryName();
name += std::string("::") + obj->className();
writeObjectFields(obj, name);
}
void OutputStream::writeObjectFields( const osg::Object* obj, const std::string& name )
{
// OSG_NOTICE<<"OutputStream::writeObjectFields("<<obj->className()<<", name="<<name<<")"<<std::endl;
ObjectWrapper* wrapper = Registry::instance()->getObjectWrapperManager()->findWrapper( name );
if ( !wrapper )
{
OSG_WARN << "OutputStream::writeObject(): Unsupported wrapper class "
<< name << std::endl;
return;
}
int outputVersion = getFileVersion(wrapper->getDomain());
ObjectWrapper::RevisionAssociateList associates = wrapper->getAssociates();
///
for ( ObjectWrapper::RevisionAssociateList::const_iterator itr=associates.begin(); itr!=associates.end(); ++itr )
{
if ( itr->_firstVersion <= outputVersion &&
outputVersion <= itr->_lastVersion)
{
const std::string& assocName = itr->_name;
ObjectWrapper* assocWrapper = Registry::instance()->getObjectWrapperManager()->findWrapper(assocName);
if ( !assocWrapper )
{
OSG_WARN << "OutputStream::writeObject(): Unsupported associated class "
<< assocName << std::endl;
continue;
}
else if ( _useSchemaData )
{
if ( _inbuiltSchemaMap.find(assocName)==_inbuiltSchemaMap.end() )
{
StringList properties;
ObjectWrapper::TypeList types;
assocWrapper->writeSchema( properties, types );
unsigned int size = osg::minimum( properties.size(), types.size() );
if ( size>0 )
{
std::stringstream propertiesStream;
for ( unsigned int i=0; i<size; ++i )
{
propertiesStream << properties[i] << ":" << types[i] << " ";
}
_inbuiltSchemaMap[assocName] = propertiesStream.str();
}
}
}
_fields.push_back( assocWrapper->getName() );
assocWrapper->write( *this, *obj );
if ( getException() ) return;
_fields.pop_back();
}
else
OSG_WARN << "OutputStream::writeObject():"<<name<<" Unsupported associated class "
<< itr->_name<<"["<<itr->_firstVersion <<","<<itr->_lastVersion <<"]for output version "<<outputVersion<< std::endl;
}
}
void OutputStream::start( OutputIterator* outIterator, OutputStream::WriteType type )
{
_fields.clear();
_fields.push_back( "Start" );
_out = outIterator;
if ( !_out )
throwException( "OutputStream: Null stream specified." );
if ( getException() ) return;
if ( isBinary() )
{
*this << (unsigned int)type << (unsigned int)OPENSCENEGRAPH_SOVERSION;
bool useCompressSource = false;
unsigned int attributes = 0;
// From SOVERSION 98, start to support custom wrapper domains, enabling the attribute bit
if ( _domainVersionMap.size()>0 ) attributes |= 0x1;
if ( _useSchemaData )
{
attributes |= 0x2; // Record if we use inbuilt schema data or not
useCompressSource = true;
}
// From SOVERSION 98, start to support binary begin/end brackets so we can easily ignore
// errors and unsupport classes, enabling the attribute bit
if ( _useRobustBinaryFormat )
{
outIterator->setSupportBinaryBrackets( true );
attributes |= 0x4;
}
*this << attributes;
// Record all custom versions
if ( _domainVersionMap.size()>0 )
{
unsigned int numDomains = _domainVersionMap.size();
*this << numDomains;
for ( VersionMap::iterator itr=_domainVersionMap.begin();
itr!=_domainVersionMap.end(); ++itr )
{
*this << itr->first << itr->second;
}
}
if ( !_compressorName.empty() )
{
BaseCompressor* compressor = Registry::instance()->getObjectWrapperManager()->findCompressor(_compressorName);
if ( !compressor )
{
OSG_WARN << "OutputStream::start(): No such compressor "
<< _compressorName << std::endl;
_compressorName.clear();
}
else
{
useCompressSource = true;
}
}
if ( !_compressorName.empty() ) *this << _compressorName;
else *this << std::string("0"); // No compressor
// Compressors and inbuilt schema use a new stream, which will be merged with the original one at the end.
if ( useCompressSource )
{
_out->flush();
_out->setStream( &_compressSource );
}
}
else
{
std::string typeString("Unknown");
switch ( type )
{
case WRITE_SCENE:
typeString = "Scene";
break;
case WRITE_IMAGE:
typeString = "Image";
break;
case WRITE_OBJECT:
typeString = "Object";
break;
default:
break;
}
*this << typeString << std::endl;
*this << PROPERTY("#Version") << (unsigned int)OPENSCENEGRAPH_SOVERSION << std::endl;
*this << PROPERTY("#Generator") << std::string("OpenSceneGraph")
<< std::string(osgGetVersion()) << std::endl;
if ( _domainVersionMap.size()>0 )
{
for ( VersionMap::iterator itr=_domainVersionMap.begin();
itr!=_domainVersionMap.end(); ++itr )
{
*this << PROPERTY("#CustomDomain") << itr->first << itr->second << std::endl;
}
}
*this << std::endl;
}
_fields.pop_back();
}
void OutputStream::compress( std::ostream* ostream )
{
_fields.clear();
if ( !isBinary() ) return;
std::stringstream schemaSource;
if ( _useSchemaData )
{
_fields.push_back( "SchemaData" );
std::string schemaData;
for ( SchemaMap::iterator itr=_inbuiltSchemaMap.begin();
itr!=_inbuiltSchemaMap.end(); ++itr )
{
schemaData += itr->first + '=';
schemaData += itr->second;
schemaData += '\n';
}
int size = schemaData.size();
schemaSource.write( (char*)&size, INT_SIZE );
schemaSource.write( schemaData.c_str(), size );
_inbuiltSchemaMap.clear();
_fields.pop_back();
}
if ( !_compressorName.empty() )
{
_fields.push_back( "Compression" );
BaseCompressor* compressor = Registry::instance()->getObjectWrapperManager()->findCompressor(_compressorName);
if ( !compressor || !ostream )
{
_fields.pop_back();
return;
}
if ( !compressor->compress(*ostream, schemaSource.str() + _compressSource.str()) )
throwException( "OutputStream: Failed to compress stream." );
if ( getException() ) return;
_fields.pop_back();
}
else if ( _useSchemaData )
{
std::string str = schemaSource.str() + _compressSource.str();
ostream->write( str.c_str(), str.size() );
}
}
void OutputStream::writeSchema( std::ostream& fout )
{
// Write to external ascii stream
const ObjectWrapperManager::WrapperMap& wrappers = Registry::instance()->getObjectWrapperManager()->getWrapperMap();
for ( ObjectWrapperManager::WrapperMap::const_iterator itr=wrappers.begin();
itr!=wrappers.end(); ++itr )
{
ObjectWrapper* wrapper = itr->second.get();
fout << itr->first << " =";
StringList properties;
ObjectWrapper::TypeList types;
wrapper->writeSchema( properties, types );
std::string propertiesString;
unsigned int size = osg::minimum( properties.size(), types.size() );
for ( unsigned int i=0; i<size; ++i )
{
fout << " " << properties[i] << ":" << types[i];
}
fout << std::endl;
}
}
// PROTECTED METHODS
template<typename T>
void OutputStream::writeArrayImplementation( const T* a, int write_size, unsigned int numInRow )
{
*this << write_size << BEGIN_BRACKET;
if ( numInRow>1 )
{
for ( int i=0; i<write_size; ++i )
{
if ( !(i%numInRow) )
{
*this << std::endl << (*a)[i];
}
else
*this << (*a)[i];
}
*this << std::endl;
}
else
{
*this << std::endl;
for ( int i=0; i<write_size; ++i )
*this << (*a)[i] << std::endl;
}
*this << END_BRACKET << std::endl;
}
unsigned int OutputStream::findOrCreateArrayID( const osg::Array* array, bool& newID )
{
ArrayMap::iterator itr = _arrayMap.find( array );
if ( itr==_arrayMap.end() )
{
unsigned int id = _arrayMap.size()+1;
_arrayMap[array] = id;
newID = true;
return id;
}
newID = false;
return itr->second;
}
unsigned int OutputStream::findOrCreateObjectID( const osg::Object* obj, bool& newID )
{
ObjectMap::iterator itr = _objectMap.find( obj );
if ( itr==_objectMap.end() )
{
unsigned int id = _objectMap.size()+1;
_objectMap[obj] = id;
newID = true;
return id;
}
newID = false;
return itr->second;
}
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