Yes, Can you wait a bit for the merging of the Cedric version? I have made fixex for Coverity warning and osgMorphAnimation don't work for example osgmorphaniamtion ...I clean and will post later today..
robertosfield wrote: > Hi Julian, > > Thanks for the fix. Should I apply this before merging the general > pull from Cedric's version of osgAnimation? > > Also do you know if the callback is called continuously or just on > initialization of the bounding volume? If it's called continuously > then there is a danger that there will be performance overhead. > > Robert. > > > On 24 June 2016 at 12:39, Julien Valentin <> wrote: > > > Hi, > > fix for issue experienced by Paradox > > (http://forum.openscenegraph.org/viewtopic.php?t=15933) > > Bounds are computed before skeleton matrix has been computed leading to > > incorrect culling > > > > https://github.com/mp3butcher/OpenSceneGraph/commit/d2304b5d251372f4113884ac177dfcd082ad3598 > > > > > > Thank you! > > > > Cheers, > > Julien > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=67781#67781 > > > > > > > > > > > > _______________________________________________ > > osg-submissions mailing list > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > _______________________________________________ > osg-submissions mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67784#67784 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
