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BufferObject sharing among geometries is the key to my VAO implementation 
performance ...



robertosfield wrote:
> Hi Julien,
> 
> ooooo, yep spotted it now.  I usually try to keep elements like this
> in a separate file, so there would be a BufferData.cpp.
> 
> Robert.
> 
> On 27 June 2016 at 11:10, Julien Valentin <> wrote:
> 
> > Hi Robert
> > Erh,
> > I don't understand...
> > The BufferData serializer is the first one in BufferObject.cpp....
> > 
> > 
> > robertosfield wrote:
> > 
> > > Hi Julian,
> > > 
> > > I have done a merge but while there are references to BufferData there
> > > isn't a serializer for BufferData itself.  Did you forgot to post this
> > > file?
> > > 
> > > Robert.
> > > 
> > > On 26 June 2016 at 12:16, Julien Valentin <> wrote:
> > > 
> > > 
> > > > Hi Robert
> > > > 
> > > > So here my BufferDatas Serialisers
> > > > 
> > > > It will not compile because it assume a third parameter to bufferdata's 
> > > > setbufferobject....you will see by yourself...
> > > > 
> > > > 
> > > > robertosfield wrote:
> > > > 
> > > > 
> > > > > Hi Julian,
> > > > > 
> > > > > No other part of the OSG has a serializer toggle so I'd be inclined
> > > > > not to add one.
> > > > > 
> > > > > My inclination is to add serialisation support and then see what
> > > > > issues fall out in review and testing.
> > > > > 
> > > > > Robert
> > > > > 
> > > > > On 25 June 2016 at 19:43, Julien Valentin <> wrote:
> > > > > 
> > > > > 
> > > > > 
> > > > > > Hi Robert,
> > > > > > In order to serialize BufferObject associated to BufferData (in the 
> > > > > > aim of seriliaze buffer-dependant patterns)
> > > > > > I purpose:
> > > > > > - to add a paramerter to BufferData::setBufferObject prototype to 
> > > > > > control either or not bufferdata are autoadded
> > > > > > https://github.com/mp3butcher/OpenSceneGraph/commit/ae9d50c71d1e7695822d5c35d8cfb765525e88c4
> > > > > > -and a _isBufferObjectToBeSerialized like bool flag
> > > > > > 
> > > > > > Does it sounds reasonable to you?
> > > > > > 
> > > > > > 
> > > > > > Thank you!
> > > > > > 
> > > > > > Cheers,
> > > > > > Julien
> > > > > > 
> > > > > > ------------------
> > > > > > Read this topic online here:
> > > > > > http://forum.openscenegraph.org/viewtopic.php?p=67823#67823
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
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