Hello.
Fbx plugin can not use "dll" variant of fbx SDK.
It is not enough to set FBX_INCLUDE_DIR, FBX_LIBRARY and FBX_LIBRARY_DEBUG 
options for CMake. FBX_SHARED preprocessor definition should be setted.
I changed src/osgPlugins/fbx/CMakeList.txt and added new option "FBX_SHARED".
Fbx plugin will build without dinamic linking by default. If you set 
"FBX_SHARED" option to "ON" then preprocessor definition "FBX_SHARED" was 
enabled.
I attached new CMakeList.txt
INCLUDE_DIRECTORIES(${FBX_INCLUDE_DIR})

SET(TARGET_SRC
    fbxRAnimation.cpp
    fbxRCamera.cpp
    fbxRLight.cpp
    fbxRMesh.cpp
    fbxRNode.cpp
    ReaderWriterFBX.cpp
    WriterCompareTriangle.cpp
    WriterNodeVisitor.cpp
    fbxMaterialToOsgStateSet.cpp
)

SET(TARGET_H
    fbxMaterialToOsgStateSet.h
    fbxReader.h
    ReaderWriterFBX.h
    WriterCompareTriangle.h
    WriterNodeVisitor.h
)

IF(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
    REMOVE_CXX_FLAG(-pedantic)
    REMOVE_CXX_FLAG(-Wall)
    REMOVE_CXX_FLAG(-Wunused)
ENDIF()

OPTION(FBX_SHARED OFF)
IF(FBX_SHARED)
    ADD_DEFINITIONS(-DFBXSDK_SHARED)
ENDIF(FBX_SHARED)

IF(WIN32)
    SET(TARGET_EXTERNAL_LIBRARIES wininet)
ENDIF(WIN32)

IF(APPLE)
    FIND_LIBRARY(SYS_CONFIG_LIBRARY SystemConfiguration )
    MARK_AS_ADVANCED(SYS_CONFIG_LIBRARY)
    SET(TARGET_EXTERNAL_LIBRARIES iconv ${SYS_CONFIG_LIBRARY})
ENDIF(APPLE)

SET(TARGET_LIBRARIES_VARS FBX_LIBRARY)
SET(TARGET_ADDED_LIBRARIES osgAnimation)

#### end var setup  ###
SETUP_PLUGIN(fbx)
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