On 8/25/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
> On 8/25/07, Jan Ciger <[EMAIL PROTECTED]> wrote:
> > Well, I am getting it on a dual core machine too - my Athlon is the dual
> > one. Strange that you didn't manage to hit the problem, though.
>
> I am curious is any else still seing problems in
> CullThreadPerCullDrawThreadPerContext with the latest OSG in SVN?


I've now got my laptop running with the latest in SVN, and it runs
fine with all threading models.  I have ran a scripted test:

repeat 100 osgviewer cow.osg --CullThreadPerCameraDrawThreadPerContext
-p saved_animation.path

Using OSG_RUN_FRAME_COUNT env set to 20 to get osgviewer to run for 20
frames then exit.  The test runs for the full 100 times without any
hangs, or crashes on exit.

I've reapeat this test with no problems.  Also just running the app
and interacting doesn't lead to any problems.

I was hoping that my laptop would exhibit problems so I would at least
have a machine I could debug against..

FYI, This machine is a Pentium M based system + Gefore 6600 Go
graphics and Suse 9.3. g++ is version 3.3.5.

--

So I have to renew my call to testing of
CullThreadPerCameraDrawThreadPerContext model, we need to work out
which systems work fine, and which ones don't perhaps there is some
pattern that can help us.

Robert.
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