Hi Jan,

On 8/25/07, Jan Ciger <[EMAIL PROTECTED]> wrote:
> Did you try to get the scene move? I suspect not, if it was only
> scripted. I am always try to get the camera moving in the scene, usually
> just by spinning it by the mouse. It has two purposes - first, I see
> immediately when the issue occurs and second, the deadlock could be
> actually related to the perturbations in the frame rate caused by the
> changing scene. Since the problem is timing-sensitive, this could be
> relevant.

Yes I played with interacting with the scene without problems before I
did the scripted tests.  The scripted test was using an animation
path, so it was moving, albeit not interactivity - during the run I
deliberately moved the mouse lots and pressed keys to force events
into the viewer to try and provoke a hang.

Robert.
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