Hi Jan, On 8/25/07, Jan Ciger <[EMAIL PROTECTED]> wrote: > Did you try to get the scene move? I suspect not, if it was only > scripted. I am always try to get the camera moving in the scene, usually > just by spinning it by the mouse. It has two purposes - first, I see > immediately when the issue occurs and second, the deadlock could be > actually related to the perturbations in the frame rate caused by the > changing scene. Since the problem is timing-sensitive, this could be > relevant.
Yes I played with interacting with the scene without problems before I did the scripted tests. The scripted test was using an animation path, so it was moving, albeit not interactivity - during the run I deliberately moved the mouse lots and pressed keys to force events into the viewer to try and provoke a hang. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

