Hi, There is an example showing how to find the triangles of a node in my set of OSG examples. Get LMBs_OSG_Examples.zip from http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials and check the 18th example program.
(They are still based on OSG 1.2, but I think that the part that interests you hasn't changed). Good luck, LMB On 8/29/07, Robert Borchers <[EMAIL PROTECTED]> wrote: > Hi, > > > i want to create a simulation using the Open Dynamics Engine. I import > the scene noes from .3ds meshes, but how do I get the triangles of these > nodes, to create an ODE trimesh structure from them? > > Thanks, > Robert > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

