Hi,

There is an example showing how to find the triangles of a node in my
set of OSG examples. Get LMBs_OSG_Examples.zip  from
http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials and
check the 18th example program.

(They are still based on OSG 1.2, but I think that the part that
interests you hasn't changed).

Good luck,

LMB

On 8/29/07, Robert Borchers <[EMAIL PROTECTED]> wrote:
> Hi,
>
>
> i want to create a simulation using the Open Dynamics Engine. I import
> the scene noes from .3ds meshes, but how do I get the triangles of these
> nodes, to create an ODE trimesh structure from them?
>
> Thanks,
> Robert
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>
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