Thanks a lot, I'll have a look at this. Robert > Hi, > > There is an example showing how to find the triangles of a node in my > set of OSG examples. Get LMBs_OSG_Examples.zip from > http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials and > check the 18th example program. > > (They are still based on OSG 1.2, but I think that the part that > interests you hasn't changed). > > Good luck, > > LMB > > On 8/29/07, Robert Borchers <[EMAIL PROTECTED]> wrote: > >> Hi, >> >> >> i want to create a simulation using the Open Dynamics Engine. I import >> the scene noes from .3ds meshes, but how do I get the triangles of these >> nodes, to create an ODE trimesh structure from them? >> >> Thanks, >> Robert >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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