Andy,

VS creates the directories because they are referenced in the project
files. E.g. osg Project has the Program Database File Name output set
to: <OpenSceneGraphDir>/lib/Debug/../../bin/osg20-osg.pdb. 

I'm assuming this is also due to a Cmake limitation. Luigi can probably
confirm/disprove it.

If posible it would have been good to set the Project property Output
Directory as: <OpenSceneGraph>/bin and then use the $(OutDir) macro to
set the output for the files in the project.

Filip


> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Andy Skinner
> Sent: 4. september 2007 19:55
> To: Public OpenSceneGraph Users discussion list.
> Subject: Re: [osg-users] OpenSceneGraph-2.1.9 dev version released
> 
> I still got them.  I'll look and make sure I didn't 
> accidentally create them, but I don't think I did.
> 
> andy
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Robert Osfield
> Sent: Tuesday, September 04, 2007 1:37 PM
> To: Public OpenSceneGraph Users discussion list.
> Subject: Re: [osg-users] OpenSceneGraph-2.1.9 dev version released
> 
> On 9/4/07, Andy Skinner <[EMAIL PROTECTED]> wrote:
> > Using the new windows build, should I still get the empty
> > lib/osgPlugins-2.1.9 and lib/release directories?
> 
> These shouldn't be created, instead you should just find the 
> plugins placed in the bin directory as bin/osgPlugins-version.
> 
> Robert.
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> g
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> 
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