On 9/11/07, David Callu <[EMAIL PROTECTED]> wrote:
> but probably better like this :-)

I'm not sure about relying upon GL_EXT_gpu_shader4 rather than
GL_SAMPLER_2D_ARRAY_EXT, personally I'd rather keep things more
focused on just the defines you need.

Reflecting on this issue I wonder if use of macro might not be be best
and do the #ifdef per define i.e.

#define GL_DEIFINE(name, value) \
    #ifndef name \
    #define name value\
    #endif

Then in the header have:

  GL_DEFINE(GL_SAMPLER_1D_ARRAY_EXT, 0x8DC0)

Thoughts?
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