I'd like to know that the windows library names are settled, so I'm going to go look at renaming the OpenThreads issue we talked about. I don't know where this is, so if anybody has a hint, I'd appreciate it. Otherwise, I'm sure I'll find it there somewhere.
andy -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Thursday, September 13, 2007 7:04 AM To: OpenSceneGraph Users Subject: [osg-users] OpenSceneGraph-2.1.10 dev version released Hi All, This weeks dev release is rather later than usual thanks to getting all the build issues worked through, thanks for all the test and fixes, it does feel like we're slowly making progress towards 2.2. Info of DeveloperReleases: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperRelea ses >From this page: * OpenSceneGraph-2.1.10, released on 13th September 2007. Several key changes/additions this week: The improved build configuration under Visual Studio is now set as default and new Texture2DArray and integer texture support has be introduced. Also a number of bug and build fixes bringing us ever closer a stable state for 2.2. source package : OpenSceneGraph-2.1.10.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph -2.1.10 OpenSceneGraph Please test and provide feedback, both positive and negative, thanks, in particular ask the question how close is the dev release to 2.2, what bits need to be addressed? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

