Hello Joseph,
I have been putting off doing this myself. I need speedometer, RPM, and compass gauges to display onscreen. My plan was to make them just another 3D model that sit in their own HUD. How does the Delta3D one work? I know it would be difficult to encapsulate this sort of thing because each instrument panel has different properties. So how do you define the interface to the instrument panel node? Thanks. _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sullivan, Joseph (CDR) Sent: Friday, September 14, 2007 10:42 AM To: [email protected] Subject: [osg-users] Instrument Panel rendering - interest? ideas? Greetings, Over the last couple years we've worked on a few OSG/Delta3D projects that have included a rendered instrument panel. We have a pretty decent solution that currently hangs out as a Delta3D utility (dtUtil). Since it's mostly OSG code we're wondering if it wouldn't make more sense to make this an osg thing. So the questions are: Would this sort of application be useful for others? Is there enough interest and ability to support as part of OSG? What would be the right way to go - build as a plugin? Thanks! Joe S.
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