Hi Daniel, The shader isn't missing, it just isn't required - its optional. The check for the file is just there to enable one to try out adding a overlay_perspective_main.vert. I'll remove this check as your not the first one to be confused by this.
Robert. On 9/19/07, Kallfass, Daniel, SDGE1 <[EMAIL PROTECTED]> wrote: > Hi Robert, > > I looked over the OverlayNode implementation and recognized that it seems > that a shader is missing at line 1094 in OverlayNode.cpp (latest SVN > version), when the overlay perspective vertex shader can't be found at > "shaders/overlay_perspective_main.vert". > > At all other shaders there is a fallback shader implementation as a char[] > when the shader file can't be found. > > Thanks, > > Daniel > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

