Hi Mike,

I'll try to take a look at it this evening if I get a chance.  The only
issue I had with building the wrappers after I copied the dlls to the bin
folder was the fact that it didn't like the allocatemipmap was pure virtual
b/c osgDotNet was trying to create an instance of the Texture class and it
was abstract.

Jason

On 9/20/07, Mike Wittman <[EMAIL PROTECTED]> wrote:
>
> On 9/20/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
> > On 9/20/07, Jason Beverage <[EMAIL PROTECTED]> wrote:
> > > The error was because OSG is apparently installing the
> osgwrapper_*.dll
> > > files in the osgplugins directory instead of in the bin directory
> like
> > > normal.  Copying them to bin generates the wrappers.  Haven't tried
> > building
> > > them yet though.
> >
> > I think this might be already fixed...
>
> There's logic in the generator to handle the bin vs. plugins directory
> change, and it's been working fine for me with 2.1.9.  It's gated in the
> preprocessor based on OSG version, so it could be that you're picking up
> old OSG headers when building the generator.  The logic in question is
> in AugmentedTypesFactory::loadIntrospectionLibraries; I'd try dumping
> preprocessed source and/or stepping through in the debugger to see
> what's happening.
>
> -Mike
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