Hi, I would like some help for texturing a movie on a sphere segment.
I noticed by pressing "s" on the surface of a sphere segment I have created , that there are 10 drawables, no vertices and no primitives. Why is this? After having applied a texture, I can see something going on on the sphere segment because pressing "s"(start) and "p"(pause) cause the sphere segment to flicker with lines. I can also toggle the texture on and off. On the contrary, texturing a cylinder with: geode->addDrawable(newosg::ShapeDrawable(newosg::Cylinder(osg::Vec3(0.0f,0.0f,0.0f),20,20))); was easy and contained 1 drawable, 166 vertices and 120 primitives. Not really knowing what to do, I tried removing some drawables with geode->removeDrawables(1,9); just to see. I still was able to get a sphere segment which gave me 1 drawable while pressing "s". Why is this? are those other 9 drawables not important? I do not know where to go from here, any help would be appreciated. thanks in advance. Sylvain _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

