Hello, actually, your 6800 shouldn't be able to do linear interpolation on 32 bit floats textures... I think the cards from the GeForce 8 series were the first to do interpolation on 32 bit floats.
If you're doing screen-sized hdr you won't need interpolation anyway. Have you got an up-to-date driver? Regards, Joachim > I'm using a GeForce 6800, and I used a linear interpolation.. but I have > tried with a nearest interpolation and the result is the same :s > -- Joachim E. Vollrath University of Stuttgart Institute for Visualization and Interactive Systems (VIS) web: http://www.vis.uni-stuttgart.de/~vollrajm/ mail: [EMAIL PROTECTED] phone: 49.711.7816.403 fax: 49.711.7816.340 german postal address: Dipl. Inf. Joachim E. Vollrath Universitaet Stuttgart, Institutsverbund Informatik Institut fuer Visualisierung und Interaktive Systeme Universitaetstrasse 38 70569 Stuttgart GERMANY _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

