Hi Peter, I know nothing of c# or Toa, but the one question I can answer is that the values in setUpViewerAsEmbeddedInWindow(x,y,width,hieght) are for the glViewport dimensions within the window that your application creates.
Robert On 9/27/07, Peter DeSantis <[EMAIL PROTECTED]> wrote: > > > Hello > > Im new to OSG but have produced some opengl applications previously, some > simple 3ds model loading applications using opengl for viewing in > stereoscopic and multiwall VR settings. > > So im trying to get to grips with using c# with winforms and OSG, using the > dotnet wrappers available. In additon to that im using the Tao Framework, > that comes with simpleopenglcontrol, that allows a opengl panel to be > dropped onto a winforms. > I am wanting to use OSG with this opengl control on winforms, and the > closest example of how to do this seems to be the GLUT sample code, in the > examples section, using the > setUpViewerAsEmbeddedInWindow(x,y,width,hieght) option. Do > the paramters here just correspond to the glViewport paramters or do they > specify the pixel location on screen of the window ? > > Can anyone confirm this would be the only way to use the simpleopenglcontrol > from the tao framework ? > > Are there any other options. I thought perhaps passing the window hwd or the > graphics context of the simpleopenglcontrol to the OSG viewer might be an > option or not ? > > Perhaps i could pass the hwd of the winforms panel and use the option to > create a win32 window in osg. > > I thought about pass the hwd to producer but it seems to still be in alpha > stage and perhaps underdeveloped to use with osg in its current form > > If anyone could clarify these points or provide any other/or best examples > of using osg with the tao framework simpleopengl control it would be > appreciated. > > > Thanks > > Peter DeSantis > [EMAIL PROTECTED] > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

