Hi Rafa, This crash very much sounds like a bug in the ATI driver.
Robert. On 9/28/07, Rafa Gaitan <[EMAIL PROTECTED]> wrote: > Hi Robert, > > We have been using some classes of osgTerrain combined > with PagedLOD. On Nvidia cards.. all works well but on > ATI cards we have found a a crash!. > > We are using yesterday svn version. And María in a previous mail > reported a similar problem, and we have tried to reproduce it > using only C++. > > The problem is when the DatabasePager tries to compile the > GeometryTechnique and passes through the traverse call. > The call to init(), inside the traverse, the one outside the Update > phase, is called. The problem remains in the geometry created inside > GeometryTechnique because it use the hint > setUseVertexBuffers(true), and I don't know really why, but > it makes a crash. On Nvidia cards and MacOSX there is no problem, > but on Windows and linux with ATI.. doesn't work at all. Changing > the hint to setUseDisplayLists(true), and disabling the use of > vertexBufferObjects works without problems. > > Rafa. > > -- > Rafael Gaitán Linares > Instituto de Automática e Informática Industrial http://www.ai2.upv.es > Ciudad Politécnica de la Innovación > Universidad Politécnica de Valencia > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

