El Monday 01 October 2007 16:19:54 Alberto Luaces escribió:
> Maybe some node is not marked as dynamic by default, may I do something
> more in order to get a better isolation of the bug? Maybe convert the OBJ
> to OSG and inspect the resulting file?

I have done the conversion. Every node and StateSet is marked as STATIC like:

Group {
  name "Untitled.obj"
  nodeMask 0xffffffff
  cullingActive TRUE
  num_children 190
  Geode {
    name "Mesh14 Group15 Group14 Untitled_2_1 Model"
    nodeMask 0xffffffff
    cullingActive TRUE
    num_drawables 1
    Geometry {
      DataVariance STATIC
      StateSet {
        UniqueID StateSet_0
        DataVariance STATIC
        rendering_hint DEFAULT_BIN
        renderBinMode INHERIT
        Material {
          ColorMode OFF
          ambientColor 0 0 0 1
          diffuseColor 1 1 1 1
          specularColor 0.33 0.33 0.33 1
          emissionColor 0 0 0 1
          shininess 0
        }
      }
...
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