El Monday 01 October 2007 16:19:54 Alberto Luaces escribió:
> Maybe some node is not marked as dynamic by default, may I do something
> more in order to get a better isolation of the bug? Maybe convert the OBJ
> to OSG and inspect the resulting file?
I have done the conversion. Every node and StateSet is marked as STATIC like:
Group {
name "Untitled.obj"
nodeMask 0xffffffff
cullingActive TRUE
num_children 190
Geode {
name "Mesh14 Group15 Group14 Untitled_2_1 Model"
nodeMask 0xffffffff
cullingActive TRUE
num_drawables 1
Geometry {
DataVariance STATIC
StateSet {
UniqueID StateSet_0
DataVariance STATIC
rendering_hint DEFAULT_BIN
renderBinMode INHERIT
Material {
ColorMode OFF
ambientColor 0 0 0 1
diffuseColor 1 1 1 1
specularColor 0.33 0.33 0.33 1
emissionColor 0 0 0 1
shininess 0
}
}
...
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