Hello to all OSG developers. Does anybody has developed a raytracer based on OSG or OpenGL which is free to use on other applications? It is important for me that no changes are necessary to the OSG-framework like the raytracer of Amit Ben-David, who modified the osg:Vec3f class. I need it for my thesis and unfortunately I have not enough time to code one by my own.
best regards, Tobias p.s.: The source of Ben-Davids raytracer: http://www.cs.technion.ac.il/~cs234326/projects/GLSLRayTracer/main.htm
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