Hello Tobias,
> Does anybody has developed a raytracer based on OSG or OpenGL which is free
> to use on other applications? It is important for me that no changes are
> necessary to the OSG-framework like the raytracer of Amit Ben-David, who
> modified the osg:Vec3f class. I need it for my thesis and unfortunately I
> have not enough time to code one by my own.
I have done some work similar to what you need, but it is not in a
state where I could release it (it's part of the software for my own
thesis, and could not easily be separated out...). I can tell you
though that it is pretty easy to do given OSG's great design.
Sorry I can't help more...
Let us know how your thesis work goes...
J-S
--
______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://whitestar02.webhop.org/
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