Hi all, same code, allways default project settings, release, same CPU/RAM/... windows native and os/x native dual boot....
what you think about this !!!! results are equal, but computing time .... ************************************************************ MAC OS/X XCode ************************************************************ Ray Trace Time = 2.97638s Rays = 787307 (264K Rays/s) Nodes Checks = 24939199 Bounding Checks = 49512447 Triangles Checks = 16703960 ************************************************************ Visual Studio 2003 ************************************************************ Ray Trace Time = 3.77131s Rays = 786152 (208K/s) Nodes Checks = 24806690 Bounding Checks = 49252143 Triangles Checks = 16609007 ************************************************************ Visual Studio 2005 ************************************************************ Ray Trace Time = 4.62109s Rays = 786152 (170K/s) Nodes Checks = 24806705 Bounding Checks = 49252212 Triangles Checks = 16608961 -- ******************************************** Adrian Egli
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