How can I describe my problem? I have a model loaded. This model i simplify with the OSG::Simplifier Now I want to display the nearer Triangles of the Model from the original Model and the triangles with a higher distance from the simplified model. To do this, i want to use a LOD::Node.
Am Montag, 15. Oktober 2007 12.24:19 schrieb wangmiao: > I have no idea what exactly you want, maybe you can give a little more > detail of your problem. > > ----- Original Message ----- > From: "Daniel Moos" <[EMAIL PROTECTED]> > To: "OpenSceneGraph Users" <[email protected]> > Sent: Monday, October 15, 2007 5:12 PM > Subject: Re: [osg-users] Level of Detail > > > Thanks for your fast answer! It works very well! > > But... I have an other question about LOD-Nodes. I can use a LOD to > > display a Model with a specified distance. To calculate the distance the > > bounding-box of the model is used. So i can set a complete model visible > > or invisible. > > > > Give it a way to calculate the distance between the eye-point and a > > single triangle from a model? LOD of triangles from a model? > > > > Thank you! > > Daniel > > > > Am Montag, 15. Oktober 2007 09.48:00 schrieb wangmiao: > >> The Lod node is used to manage a series of model node, you can attech > >> models to it.But it will not simplify models for you. You need > >> osgUtil::Simplifier to do it.Here is a simple example..... > >> osgUtil::Simplifier sm; > >> sm.setDoTriStrip(false); > >> sm.setMaximumError(FLT_MAX); > >> sm.setMaximumLength(FLT_MAX); > >> sm.setSampleRatio(ratio); > >> sm.simplify(*newgeometry); > >> newgeode->addDrawable(newgeometry.get()); > >> > >> > >> ----- Original Message ----- > >> From: "Daniel Moos" <[EMAIL PROTECTED]> > >> To: "OpenSceneGraph Users" <[email protected]> > >> Sent: Monday, October 15, 2007 3:00 PM > >> Subject: [osg-users] Level of Detail > >> > >> > Hello Everybody. > >> > > >> > This User-Group is great... Thanks to all! > >> > > >> > I have a question about LOD (Level of Detail). I have a complex model > >> > to load. The performance isn't good enough with such a complex model. > >> > I want an LOD-Node in my program to display this complex model. Give > >> > it a way to simplify a model in OpenSceneGraph? It will be nice to > >> > generate a simpler model from a given model. > >> > > >> > Can OpenSceneGraph generate such a simpler model? > >> > > >> > Thanks to all! > >> > Daniel > >> > _______________________________________________ > >> > osg-users mailing list > >> > [email protected] > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph. > >> >org > >> > >> _______________________________________________ > >> osg-users mailing list > >> [email protected] > >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or > >>g > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

