Hello to all osg-users I have an application with several parallel views on one scene. Each view has it's own CameraManipulator (UfoManipulator). When one view is changed through user interaction by the manipulator, it should also have an effect on the other views. For realizing this, I need a feedback on each frame, which of the installed CameraManipulators in the several views was used for interaction. (Mostly the one manipulator is active on whose view the mouse cursor is placed.) Afterwards I can get the matrix of this one CameraManipulator and can calculate the influence on the other "inactive" views and manipulators.
Is there allready a solution for this problem? regards, Tobias
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