Hi Tobias, There is new mechanism in the osgViewer for tracking what manipulators were last updated. You could do this yourself though by sublcassing from the manipulators you want to use and adding some kind of shared state object that keeps track of things.
Robert. On 10/15/07, Tobias Münch <[EMAIL PROTECTED]> wrote: > Hello to all osg-users > > I have an application with several parallel views on one scene. Each view > has it's own CameraManipulator (UfoManipulator). When one view is changed > through user interaction by the manipulator, it should also have an effect > on the other views. For realizing this, I need a feedback on each frame, > which of the installed CameraManipulators in the several views was used for > interaction. (Mostly the one manipulator is active on whose view the mouse > cursor is placed.) Afterwards I can get the matrix of this one > CameraManipulator and can calculate the influence on the other "inactive" > views and manipulators. > > Is there allready a solution for this problem? > > regards, Tobias > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

