Hi Panagiotis,

This is a problem with the stereo being done a such a low level inside
SceneView, something that the picking code is totally unware of.  I
guess one might be able to autodetect this a provide a work around.

The best solution will come when all stereo is implementated at a high
level - directly in osgViewer via use of slave cameras one for each
eye.  A feature for 2.4 perhaps ;-)

Robert.

On 10/14/07, Panagiotis Papadakos <[EMAIL PROTECTED]> wrote:
> Picking does not work correctly, when enabling any stereo modes that
> split initial view window to 2 views. It works as if were not using
> stereo.
>
>         Panagiotis Papadakos
>
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