Robert Osfield schrieb:
> On 10/19/07, Ulrich Hertlein <[EMAIL PROTECTED]> wrote:
>> Hello Christian,
>>
>> Quoting Christian Muschick <[EMAIL PROTECTED]>:
>>> My last request concerning this question didn't get any reply, so let me
>>> try this reformulated version:
>>> ...
>>> osg::Array* array = *vitr;
>>> if (!array->getVertexBufferObject()) vbo =
>>> array->getVertexBufferObject(); ///< This will only set vbo to NULL!?
>>> }
>>>
>>> if (!vbo) vbo = new osg::VertexBufferObject;
>>> }
>>>
>>> In the loop, vbo will never get a value different from the null-pointer.
>>> Is this on purpose? Did I miss something entirely?
>> This certainly looks like a type to me too (copy-and-paste anti-pattern).
>> I assume it should read 'if(array->getVertexBufferObject())...' so that if
>> the
>> array has a VBO associated it's used.
>>
>> But I guess in the end Robert has to check that.
>
> I'm rather lost on this topic as I've just spotted this single email
> on its own, which bit of OSG code are we talking about?
>
> Robert.
from the original post:
In Geometry.cpp, there are several lines of code that don't make sense
to me. More precisely, the conditions in a few if-statements seem to be
incorrect.
As an example, in Geometry::getOrCreateVertexBuffer, it says
{
ArrayList arrayList;
getArrayList(arrayList);
osg::VertexBufferObject* vbo = 0;
ArrayList::iterator vitr;
for(vitr = arrayList.begin();
vitr != arrayList.end() && !vbo;
++vitr)
{
osg::Array* array = *vitr;
if (!array->getVertexBufferObject()) vbo =
array->getVertexBufferObject(); ///< This will only set vbo to NULL!?
}
if (!vbo) vbo = new osg::VertexBufferObject;
}
regards Ralph
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