Hi Robert, >> I've a cylinder, and while showing the scene, I want to change the size >> (height) of the cylinder. >> I tried it that way, but only the first call of setting the height is a >> success (so the height of the cylinder stays at 0.1): >After modifiying the shape call dirtyDisplayList() on the > ShapeDrawable to get it to recreate the display list that is passed to > OpenGL.
Hey thanks! It works :-) Is this the normal way to do so, or is this inefficient and there is a better way to resize a cylinder/shape? Greets Patrick _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

