>>> I've a cylinder, and while showing the scene, I want to change the >>> size (height) of the cylinder. >>> I tried it that way, but only the first call of setting the height is >>> a success (so the height of the cylinder stays at 0.1): >> ... >> Is this the normal way to do so, or is this inefficient and there is a >> better way to resize a cylinder/shape? > > Another way to resize the shape is to put a Transform > (osg::MatrixTransform or osg::PositionAttitudeTransform) > node above your Geode and set the scale on that. > (Maybe you already have a Transform to move the shape around?)
Yes I have one. > It probably depends on how often you want to change the shape. I update the shape about every 5th frame(), so I think the scale would be the best way. So thanks for the help :-) Patrick _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

