I'm not familiar with this NVIDIA app. Does it use a shim layer? If so, then you need to make sure the shim library gets found by the loader before it finds the actual OpenGL library. (E.g., muck with the path.) -Paul
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Robert Osfield > Sent: Monday, October 29, 2007 9:39 AM > > Hi Chris, > > The OSG does nothing special w.r.t OpenGL setup, perhaps its > something related to the windowing setup that GLExport > doesn't check for. Could you try examples like the > osgviewerGLUT and osgviewerSDL to see if they work OK. > > Robert. > > On 10/29/07, Dorosky, Christopher G > <[EMAIL PROTECTED]> wrote: > > I downloaded the GLExpert program from NVidia's website. > > It seems to give me output for "regular" applications that > I know are > > using GL. > > > > Anything with OSG (osgviewer cow.osg) doesn't produce output. > > > > Has anybody tried this and figured out a way around it? > > I'm guessing it's due to something grabbing the output handler. > > > > > > Chris > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph. > > org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce negraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

