My co-worker Mario found this thread from July, and we have the same question that Paul did.
http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/17046/fo cus=17087 Should StateSet::merge() support PROTECTED mode? It supports OVERRIDE on one stateset, but never checks the mode on the other. We don't mind submitting a patch for this, but want to check if we're missing something first. thanks, andy The MathWorks _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org