My co-worker Mario found this thread from July, and we have the same
question that Paul did.

http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/17046/fo
cus=17087

Should StateSet::merge() support PROTECTED mode?  It supports OVERRIDE
on one stateset, but never checks the mode on the other.  We don't mind
submitting a patch for this, but want to check if we're missing
something first.

thanks,
andy

The MathWorks

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