I'll make the try to see what happen. Here I just wanted to point out that the problem origin may be in a function called in a thread when no particular setting on the osgviewer instance is done.
If the try succeed, I guess I will have an unrecoverable crash even with the Release executable (main thread exception). Anyway it may be interesting, even to pinpoint the very cause (silmpler in a single thread mode). Good luck with your new job !! ;) -- Christophe Médard Société OKTAL (http://www.oktal.fr) 2 impasse Boudeville 31100 Toulouse (France) Tél. : (+33) 5 62 11 50 10 Fax : (+33) 5 62 11 50 29 ----- Original Message ----- From: "Michael Wittman" <[EMAIL PROTECTED]> To: "OpenSceneGraph Users" <[email protected]> Sent: Tuesday, November 13, 2007 7:52 AM Subject: Re: [osg-users] osgDotNet : Nodes adding to scene graphoutsidemain()function scope Hi Christophe, Unfortunately I don't have any more info on this problem. This and the member variable support are the highest priority items to fix for osgDotNet. But since I've changed jobs recently my osgDotNet development has been on hold. I'm in the process of getting a Windows development environment set up at home, so I hope to get back to it before too long. With regard to the threading, if you're on a multi-core machine you may want to try forcing OSG's single-threaded mode (using OSG_THREADING=SingleThreaded) and see if that makes a difference. -Mike _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

