Another intersection-related question for the group:

LineSegmentIntersector::Intersection contains a "nodePath" member. However,
the osg::NodePath is a simple osg::vector<Node*> that doesn't use ref_ptr's.
So I'm not convinced that by the time you are finished intersecting, that
nodePath member contains valid references.

I mention this because I'm trying to use that nodePath and getting crashes
that look suspiciously like the kind you get when you reference deleted
objects. The problem only arises when traversing PagedLOD nodes (since those
nodes aren't guaranteed to stay resident).

Thanks again. -gw

-- 
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to