When running osgconv, textures that are not found or that are missing plugins will not be added to the resulting OSG file. Is there a way to force the writer to add the texture name into the output file?
Often times, I receive models with incorrect texture names. In one case, I have a 3DS file with textures that are missing extensions (i.e. filename instead of filename.jpg or filename.JP instead of filename.JPG). Since OSG plugins are used based on the file extension, there are no plugins that will match the texture file. If there is a way to force the texture names to the output file, I could easily hand-edit the OSG file to fix the texture names. Thanks, Justin _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

