When running osgconv, textures that are not found or that are missing plugins 
will not be added to the resulting OSG file.  Is there a way to force the 
writer to add the texture name into the output file?

Often times, I receive models with incorrect texture names.  In one case, I 
have a 3DS file with textures that are missing extensions (i.e. filename 
instead of filename.jpg or filename.JP instead of filename.JPG).  Since OSG 
plugins are used based on the file extension, there are no plugins that will 
match the texture file.  If there is a way to force the texture names to the 
output file, I could easily hand-edit the OSG file to fix the texture names.

Thanks,
Justin
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