Hi,

It might be easier just to dual boot linux and then use linux as a way
of testing things with a totally different environment.  Testing on
multiple OS with multiple compilers is a good way to shake down bugs.

Robert.

On Nov 21, 2007 5:14 AM,  <[EMAIL PROTECTED]> wrote:
> Has anyone else ported an OSG project from the standard library that ships 
> with visual studio 8 to STLport?  Are there any bugaboos with doing this?  Do 
> the OSG dll's need to be completely recompiled, or will they place nice with 
> STLport even though they were compiled with the default standard library?  Is 
> it worthwhile to even bother?  We are having serious threading issues that 
> look like lock-contention that occurs occasionally when multiple threads are 
> doing OSG stuff; in the debugger, it looks like this occurs when these 
> threads are all in the standard library (especially, during iterator 
> destruction), so we are hoping that moving to STLport might fix this.
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>
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