Hi Andreas, viewer->getCamer()->getProjectionMatrix*() methods will give you the projection matrix/and its settings.
Robert. On Nov 22, 2007 10:50 AM, <[EMAIL PROTECTED]> wrote: > Hello. > I need the near plane of the osgViewer::Viewer camera. > The FAQ says: > "Q 21. If I let OpenSceneGraph calculate my near and far clipping planes, how > do I get them? > A: This info is available through the cull visitor, so: > sceneView->getCullVisitor()->getCalculatedNearPlane(); > sceneView->getCullVisitor()->getCalculatedFarPlane();" > > Then I searched the mail list archive and found this in a respons to a > question about how to retrive the SceneView in osg 2.0: > "However, the SceneView is not accessible to osgViewer-based apps. osgViewer > treats SceneView as an internal object, part of the implementation, which > might go away in the future." > > The question is how can i get the near plane when using osg::Viewer? > Can I use osg::Camera::getProjectionMatrixAsPerspective(...)? > > Andreas Lindmark > > = > BLT Roll-Out Garage Flooring(R) > Beautifies the garage in minutes and protects the floor for years. > http://a8-asy.a8ww.net/a8-ads/adftrclick?redirectid=46742104b51b3787b43a47c84733c172 > > > -- > Powered by Outblaze > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

