Thanks, Paul

Do I get nice curved lines when filling a Geometry with Vertices? Does
OSG support Bezier curves or something like that?

Regards,
Lambert


On Mon, 2007-11-26 at 09:30 -0700, Paul Martz wrote:
> GLU presents smooth curve and surface interfaces, but at the backend simply
> draws individual line segments that connect points. You can do the same in
> OSG using the osg::Geometry class. If you want, you can derive a new class
> from osg::Geometry and add an interface for your curve, or you can just fill
> the Geometry with vertices that approximate your curve.
>    -Paul
> 
> > 
> > Hello osg users,
> > 
> > I would like to draw a nice curved line between a number of 
> > x,y,z points. How do I do this? I can not find any spline or 
> > curve primitives.
> > I know that gluNurbsCurve supports this. But I can not find a 
> > way how OSG does this.
> > 
> > Hope you can help me
> > Lambert Verhagen.
> > 
> > 
> > Visit us at the Marintec China 2007, the All China Maritime 
> > Exhibition in Shanghai, from 27-30 November 2007
> > 
> > 
> > This e-mail and its content are subject to the disclaimer and 
> > General Conditions at www.marin.nl 
> > 


Visit us at the Marintec China 2007, the All China Maritime Exhibition in 
Shanghai, from 27-30 November 2007


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