Thanks, Paul Do I get nice curved lines when filling a Geometry with Vertices? Does OSG support Bezier curves or something like that?
Regards, Lambert On Mon, 2007-11-26 at 09:30 -0700, Paul Martz wrote: > GLU presents smooth curve and surface interfaces, but at the backend simply > draws individual line segments that connect points. You can do the same in > OSG using the osg::Geometry class. If you want, you can derive a new class > from osg::Geometry and add an interface for your curve, or you can just fill > the Geometry with vertices that approximate your curve. > -Paul > > > > > Hello osg users, > > > > I would like to draw a nice curved line between a number of > > x,y,z points. How do I do this? I can not find any spline or > > curve primitives. > > I know that gluNurbsCurve supports this. But I can not find a > > way how OSG does this. > > > > Hope you can help me > > Lambert Verhagen. > > > > > > Visit us at the Marintec China 2007, the All China Maritime > > Exhibition in Shanghai, from 27-30 November 2007 > > > > > > This e-mail and its content are subject to the disclaimer and > > General Conditions at www.marin.nl > > Visit us at the Marintec China 2007, the All China Maritime Exhibition in Shanghai, from 27-30 November 2007 _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce > negraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

