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Hello,
What's the best path for integrating "parallel split shadow maps" into an 
existing
OSG application, in this case FlightGear? From what I can tell, there are two 
main
contenders, Terry Walsh's PSSMdemo and the ParallelSplitShadowMap that's now 
part of
osgShadow. From the discussions on this list it seems as if PSSMdemo is more 
mature and
debugged; is that true? Is there any advantage to going with PSSMdemo over
osgShadows::ParallelSplitShadowMap?

Thanks,
Tim
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