That was exactly the problem. Thank you very much, Robert!
Best Regards, O Mér, 28-11-2007 ás 10:54 +0000, Robert Osfield escribiu: > On Nov 28, 2007 9:28 AM, Javier Taibo <[EMAIL PROTECTED]> wrote: > > Hi Paul, > > > > I tried gDEBugger releases from beta7 and experienced the same > > behaviour with OSG based applications in my Ubuntu (Linux - i386 > > libstdc++ 4.X) > > > > Breakpoints don't stop in the graphics context (I have to manually > > switch it every break) and what is worse, there is no information about > > OpenGL states at all. > > > > This problem doesn't exist in my OpenGL based applications not using > > OSG. I simply need to run "osgviewer cow.osg" to reproduce the problem > > in gDEBugger. > > I have tried gDEBugger, but perhaps you could force the OSG to run > single threaded to help make things a bit simpler for gDEBugger to > handle i.e. > > export OSG_THREADING=SingleThreaded > osgviewer cow.osg > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Javier Taibo VideaLAB. Grupo de Visualización en Ingeniería, Arquitectura y Urbanismo Universidade da Coruña E.T.S.I. de Caminos, Canales y Puertos Campus de Elviña, s/n 15071 - A Coruña (Spain) http://videalab.udc.es +34-981-167000 (ext. 5444) _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

