Apologies if this is a bit vague, but there may be a simple answer.
 
I am running a class which uses a CompositeViewer and a setup with 2 monitors.  
If I run my scene with one window on one screen (either 0 or 1, it doesn't 
matter which) it works fine.
However, if I add a second view (so there is a window on screen 0 and a window 
on screen 1) I get an error:
 
Warning: detected OpenGL error 'invalid enumerant'  after RenderBin::draw(,)
 
If I then call 
camera->getGraphicsContext()->getState()->checkForGLErrors(osg::State::ONCE_PER_ATTRIBUTE)
 
for both cameras
 
this produces the errors
 
Warning: detected OpenGL error 'invalid enumerant'  after applying MyTex 
0x8582ef1
repeated a few times 
 
MyTex is a class which inherits from Texture2D.  So the question is, why does 
it work on any one screen but not on two?
 
Thanks,
Alan.
 

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